



Product Description
shark? orca? kobold‽ robot?!!
Shorkobot is an avatar originally made for the 2024 VRChat Summer Jam, with the theme "Summer Music Festival".
- Good Performance Ranking on PC & Medium on Mobile
- AudioLink Integration, including a "Holo-Ocean" effect
- LTCGI & VRCLV Support for better lighting in clubs & movie worlds!
- Don't like the default look? There's In-game Customization:
- Hue-Shift Sliders with Quest Support!
- Texture Layer Toggles (for those that prefer not to be a bot, or don't want to be covered in stickers.)
- Tail Puppet!
- 6 Body Shape Sliders that go bigger and smaller!
- Full-Body Tracking Support
- Quest & Android Phone Support
- Uses Unity Prefab Variants for easier editing
While the avatar itself is mostly complete, this project as whole is still a work-in-progress! Blender files as well as VRM, Resonite, and Overte support are planned and there is still further room for optimization.
Want to try before you buy?
Try Shorkobot! in VRChat!
Here is the legacy Public VRChat Avatar. This is a really old version of the avatar.
Paste this in your browser's URL bar:
chilloutvr://details/avatar?id=95f2d933-8419-4ff2-9818-85233a0e8624
This link needs CVR to be installed & the URL handler to be setup. You can also search for "Shorkobot!" in the main menu.
Note: This avatar doesn't use Substance Painter, Photoshop, Poiyomi, VRCFury, or any closed sourced software besides DynamicsBones, Unity, and the platforms it targets. Yay! Go FOSS!
But, unfortunately, that means no Substance Painter or PSD files, sorry! The avatars was originally built to be customizable in game first & foremost, with mobile compatibility a close second priority, so most of the layer mixing & swapping happens with a custom shader and material swaps (not in an image editor).
For non-C# files in the /Assets/hw_shorkobot folders, if not otherwise specified are licensed Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International. Any included C# files in those folders are Apache 2.0 licensed.
Contact me if you feel you need something more permissive.
Credits:
- LTCGI: https://ltcgi.dev/
- Orel's Shaders: https://shaders.orels.sh/
- Spherical Gaussian SSS: https://github.com/TheRealMJP , https://gitlab.com/hare_ware/unity-subsurface-scattering-shader
- ModularAvatar, NDMF: nadena.dev/
- AnimatorsAsCode: https://github.com/hai-vr/av3-animator-as-code
- AudioLink: https://github.com/llealloo/audiolink?tab=License-1-ov-file#readme
- Fonts: Orbitron & Oxanium from Google Fonts (designed by Matt McInerney and Severin Meyer, respectively)