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🟢🔵 Star Trails: Quest/Steam Frame compatible hypnotic flow toy  and particles

🟢🔵 Star Trails: Quest/Steam Frame compatible hypnotic flow toy and particles

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Product Description

Mesmerize with these constellation particles with a simple but full-featured flow toy system for dance and play -- OR just different-colored individual prefabs you can use as accessories on your avatar!

  • Made for Quest/Steam Frame -- fully compatible and optimized, no separate version, all promos recorded on Quest! (And of course VERY optimized for PCVR!)
  • Very simple installation with VRCFURY

Read TOS please! Please just generally be cool and don’t share this with people who haven’t purchased it! This work is what allows me to buy food, pay bills, etc!

Features (see video!):

  • Twinkly particle trails attached to each hand
  • Toggle enabling/disabling gesture controls (“open hand” to emit particles)
  • “Stay on” menu controls
  • Versions with and without spirals
  • Two different rainbow modes
  • Adjust color
  • Adjust size, density, and speed in-game
  • OR: Individual particle system prefabs that you can use anywhere on your avatar without any kind of system!
  • Very hypnotic :) 

Specifications:

  • 1-2 particle systems
  • 2-4 material slots (default textures 1k -- can be scaled down)

Contents:

  • UnityPackage file
  • Installation text file
  • License text file

Requirements:

  • VRC SDK Version 3.9 or higher -- under “Manage Project” in VCC, just make sure your SDK is up to date!
  • VRCFURY: https://vrcfury.com/ (Only for flow toy system -- basic particle prefabs work without it) 
  • Please have basic Unity knowledge before purchasing -- while you can contact me with bugs/etc, I cannot provide installation help!

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General Terms:

  • Please just generally be cool and don’t share this with people who haven’t purchased it! This work is what allows me to buy food, pay bills, etc!
  • If you are unsure of your specific case, please don’t feel bad to reach out and ask!

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  • By purchasing this asset, you agree to the terms of use based on the version you purchase
  • By purchasing this asset, you agree that I am not responsible for any potential issues caused by its use
  • By purchasing this asset, you agree that these terms are subject to change and be updated as needed

Personal Use Terms:

  • You MAY upload this asset on any private avatars on YOUR account
  • You MAY freely make any edits you like to this asset for your own use
  • You MAY use this asset on YOUR avatars for commercial activity such as paid sessions, streaming, etc
  • You MAY NOT upload this asset on public avatars, free avatars, commissioned avatars, avatars for sale
  • You MAY NOT redistribute parts or whole of this asset whatsoever, including sharing or selling edits
  • You MAY NOT use this asset on commissions or avatars you are selling
  • You MUST credit me as the creator of this asset in cases where you are listing credits,  even if you make edits to it

Commercial Use Terms:

  • You MAY upload this asset on any private avatars on your account, commissioned avatars, and avatars for sale
  • You MAY freely make any edits you like to this asset for personal use or use on avatars you are making or selling (but you MUST still credit!)
  • You MAY use this asset on public avatars and free avatars
  • You MAY NOT otherwise redistribute parts or whole of this asset, including sharing or selling edits of the asset itself that you made
  • You MUST credit me as the creator of this asset, even if you make edits to it
  • You MUST tell your customers that if they acquire an avatar from you with this asset on it, they MUST purchase their own license in order to use this asset on other avatars they own

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Installation (for flow system):

  • Import: Drag unitypackage file into your project asset space in Unity.
  • Install: Open “Sleepingirl’s Assets” folder and navigate to find the “CONSTELLATION TRAIL” prefab. Drag prefab to your avatar root -- NOT into your armature!
  • Scale: With “CONSTELLATION TRAIL” selected in your hierarchy, you will see two red gizmos in your viewport. Adjust the scale of “CONSTELLATION TRAIL” until those two red gizmos are approximately as far apart as your two hands.
  • Adjust: In the prefab hierarchy, select “Right Hand” and position it around your avatar’s right hand fingertips, or in their palms -- your choice. Do the same with “Left Hand.”
  • Done!
  • Optional: If the particle system feels like it is the wrong size in game by default, you should resize “Right Hand” and “Left Hand” in Unity.
  • Optional: You can use this system one-handed by simply deleting either “Right Hand” or “Left Hand,” whichever one you don’t want to use.

Installation (for individual particle systems):

  • Import: Drag unitypackage file into your project asset space in Unity.
  • Install: Drag whichever particle prefab you prefer into your avatar hierarchy, wherever you like.
  • Scale: Resize to your liking.
  • Done! Note: these particle prefabs do NOT have the features of the flow system!

How to Use:

  • The “Enable Gestures” menu option toggles the ability to use gestures to turn on the particles. When toggled on, an “open hand” gesture will emit particles from each hand.
  • Or, use the menu toggles to turn the particle systems on and have them stay on regardless of gestures.

KNOWN ISSUES/LIMITATIONS:

  • Anything on your avatar that disables gestures (such as some face tracking gesture locks) will make it so gesture controls do not work!

Credits:

  • Asset and textures by me (Sleepingirl)

Feel free to contact me by email at [email protected] if you have any questions or you find a bug (or -- if you love it, or have ideas for improvements/other projects!). I cannot provide basic installation help but I try to be available to support! Please note: I cannot respond and am not available from Friday night to Saturday night (Eastern time).

Can be purchased with Loyalty Points