











" RE: AZURE " --- 3.0 VR Model + VRCFT/GOGO/SPS
Product Description
✧ " RE: Azure " 3.0 VR Model ✦
* if you purchased the OG, check your library for a discount code!
- regular & vrcfury version! ( gogoloco & :) included )
- vrcfury version also includes a facetracking set up.
- works great in fbt, fantastic for dancing or relaxing.
- everything is toggleable!
- default hair, ponytail hair, ponytail hair w/o bangs.
- bangs toggle to go down over eyes.
- hammerhead pet & swim animation
- droppable trident & floatie
- toggle to go invisible with only a shark fin on the ground.
- socks & ' swim bottoms ' texture change toggle.
- hair / eye hue radial.
- outfit hue radial.
- hair emission radial.
- preset outfit toggles ( default, vest outfit, swimsuit & none )
- headpat contacts ( ear wiggle, tail wag, eyes slightly close & smile ), both eyes can be poked & close, boop ( surprise face ) & kiss ( pucker, eyes close )
VERY POOR: 55MB, 194 MB TEX, 340K polys, 21 skinned meshes, 41 mats, 20 phys components, 441 phys transforms, 2,775 collisions ( recommend deleting some colliders if using for dancing! )
body: zinpia / rp (https://zinpia.sellfy.store/)
particles: kisustar (https://kisustar.gumroad.com/) & xxuebi (https://xxuebi.gumroad.com/)
head: starlynn / starlight (https://starlynn.gumroad.com/
eye texture: https://lunanyxia (https://lunanyxia.gumroad.com/l)
hair texs: nikkiepng (https://nikkiepng.com/)
ponytail: nessy (https://nessy.store/)
icons: maddiiee (https://maddiiee.gumroad.com/)
everything else made by me, illumevr.
toggles using vrc av3 creator by rafa here.
templates by justsleightly.
world constraint by vrlabs here.
USED POI PRO 9 ( FREE VER IS FINE BUT SOME SETTINGS MIGHT NEED TO BE PLAYED WITH ) & CREATOR COMPANION, UNITY 2022. PLEASE USE THE CORRECT SHADERS / UNITY. THE VRCFT VERSION REQUIRES YOU TO DOWNLOAD & IMPORT THIS.
full tos can be found here: https://illumes.store/terms-of-service
by purchasing ANYTHING from my shop you agree to the terms linked above.if you have any issues, please check my faq here & then contact me after.