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Shedding System
Shedding System
Shedding System
Shedding System
Shedding System

Shedding System

Product Description

Overview

This is a system that lets your avatar shed fur/feathers/dandruff(??) when you run around or get pet! It consists of a particle emitter, mesh, sprites, and some logic to make floating bits of fluff that glint in various lighting conditions. Simply add the VRCFury Prefab to your avatar, set the fluff colors to match your avatar, and run around in VRChat! When people's hands or feet interact with your head or chest you'll also shed.

You can configure the rate at which you shed using your radial menu, with the default path of Accessories/Shedding/Shedding Amount. You can also easily modify the prefab to disable or configure shedding when being pet, or change the amount.

There was much consternation regarding the psychological effect of having fur or feathers floating around, and, to be safe, I've included an unplanned and free Phantom Allergy Epipen, for emergency use only!


Stats:

Fur/Feathers:

Synced params:

  • 1 float

Particle Emitter:

  • 300 max particles (3x emitters @ 100 max particles each--medium performance rank)
  • GPU Instanced. Light on performance

Texture:

  • 1 sprite sheet (512x512 px) (choice of fur, feathers, or weeb dandruff)

Phantom Allergy Epipen:

Synced Params: 1 bool

Triangles: 1,054

Materials: 1

Bones: 3

Audio Emitters: 1


Version History:

Version 1.0 - Feb. 7th, 2026

  • Initial Release


Feel free to reach out for help on my Discord or with the contact methods above.

Thanks to:

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$7.00