




Lunabeast Redux - Muscle Texture Map: Normal, AO, Decal
Product Description
Toned and smooth musclular look for your Lunabeast Redux.
I present to you Muscle Normal, Ambient occlusion and Decal texture maps for Lunabeast Redux to help you look the way you want.
This product includes: (Toned and Smooth Muscle Map for Lunabeast Redux + example material, 7 files in total zipped up)
- Normal map: 4k
- Ambient Occlusion Map: 4k
- Decal Map: 4k
- Unitypackage with an muscle map material set up as an example if unsure how to set up.
For texture memory optimisation in unity project, recommending 2k Normal, 1-2k Ambient occlusion and 1k for decals.
Does not include:
- Lunabeast Redux avatar base edit made by SturmWolf
- Lunabeast Texture
- Accessories
- (Prerequisite of Novabeast base by Kittomatic)
Dependencies:
- Poiyomi Shader: https://github.com/poiyomi/PoiyomiToonShader/releases
Q&A:
Please note that this does not work with the normal Lunabeast version and may not map correctly, this muscle map is for the Lunabeast Redux.
Set up guide:
- Drag and drop unity package into the unity project.
- Drag and drop Normal map to the body material.
- Apply Ambient Occlusion into body material.
- Apply Lighting, Rim Light, Environment etc.
- Add optional Decal into decal section for additonal shadings.
Other set up options:
You may choose to import decals into a image editing software and make the layer multiply and change opacity/alpha as you desire for reducing texture memory further.
Terms of Service:
You can:
- Get and edit the texture/asset as part of commission work, as long as both parties own the asset.
- Use as part of Private and Public upload, with credits on Public upload.
Do not:
- Use to promote any form of hate speech, through your own actions or through modifications.
- Resell or redistribute
- Use the texture commercially. They are for personal use only.
- Claim this as your own work