





Product Description
Muscle up with Normal and Decal texture maps, Toned and smooth muscular look for your Genesis.
Please note: Genesis base made by Strumwolf and lumy uses normal map for scales and other details, which uses same normal map slot as the muscle normals.
This product includes: Toned and Smooth Muscle Map for Genesis, 4 textures + an example material as unity package
- Normal map: 4k
- Decal Map: 4k
- Example material set up unity package.
For texture memory optimisation in unity project, recommending 2k Normal and 1k for decals.
Does not include:
Q&A:
Set up guide:
- Drag and drop unity package into the unity project.
- Select Body Material of Genesis / click body in the Avatar root within the scene.
- Drag and drop Normal map to the body material's normal slot (under Color and Normal).
- Apply Lighting, Rim Light, Environment etc.
- Add Muscle Decal into decal section for additional definition as texture shadings. (under Color and normal -> Decal)
Other set up options:
You may choose to import decals into a image editing software and make the layer multiply and change opacity/alpha intensity as you desire for reducing texture memory further.
Terms of Service:
You can:
- Get and edit the texture/asset as part of commission work, as long as both parties own the asset.
- Use as part of Private and Public upload, with credits on Public upload.
Do not:
- Use to promote any form of hate speech, through your own actions or through modifications.
- Resell or redistribute
- Use the texture commercially. They are for personal use only.
- Claim this as your own work