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Genesis - Muscle Texture Map (Normal, Decal)
Genesis - Muscle Texture Map (Normal, Decal)
Genesis - Muscle Texture Map (Normal, Decal)
Genesis - Muscle Texture Map (Normal, Decal)
Genesis - Muscle Texture Map (Normal, Decal)

Genesis - Muscle Texture Map (Normal, Decal)

Product Description

Muscle up with Normal and Decal texture maps, Toned and smooth muscular look for your Genesis.

Please note: Genesis base made by Strumwolf and lumy uses normal map for scales and other details, which uses same normal map slot as the muscle normals.

This product includes: Toned and Smooth Muscle Map for Genesis, 4 textures + an example material as unity package

  • Normal map: 4k
  • Decal Map: 4k
  • Example material set up unity package.

For texture memory optimisation in unity project, recommending 2k Normal and 1k for decals.

Does not include:


Q&A:


Set up guide:

  1. Drag and drop unity package into the unity project.
  2. Select Body Material of Genesis / click body in the Avatar root within the scene.
  3. Drag and drop Normal map to the body material's normal slot (under Color and Normal).
  4. Apply Lighting, Rim Light, Environment etc.
  5. Add Muscle Decal into decal section for additional definition as texture shadings. (under Color and normal -> Decal)

Other set up options:
You may choose to import decals into a image editing software and make the layer multiply and change opacity/alpha intensity as you desire for reducing texture memory further.


Terms of Service:

You can:

  • Get and edit the texture/asset as part of commission work, as long as both parties own the asset.
  • Use as part of Private and Public upload, with credits on Public upload.

Do not:

  • Use to promote any form of hate speech, through your own actions or through modifications.
  • Resell or redistribute
  • Use the texture commercially. They are for personal use only.
  • Claim this as your own work