
VRChat Gravity Control System
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Product Description
This product contains AI-generated content.
Gravity Control System
Gravity Control System is a modular VRChat world asset for building gravity-bending zones, physics toys, sci-fi tools, puzzle mechanics, and interactive player experiences.
The system is designed so each piece can be used on its own, or combined into a larger gravity playground.
Gravity Zones
Gravity Zones let you create areas where gravity behaves differently.
Use them for:
- low-gravity rooms
- zero-gravity chambers
- sideways gravity hallways
- falling-up areas
- launch tunnels
- puzzle zones
- space stations
- unstable anomaly fields
Zones can affect both players and rigidbody objects, with Inspector controls for gravity strength, direction, priority, and object behavior.
Gravity Gun
The Gravity Gun is a pickup-based tool for manipulating physics objects and players.
It includes three modes:
- Idle mode
- Gravity / Pull mode
- Repulse mode
In Gravity mode, objects inside the pull cone are drawn toward the gun tip and held near it. In Repulse mode, nearby objects are pushed away with force based on distance, so close targets get launched harder while distant targets get nudged.
The Gravity Gun includes options for synced rigidbody objects, player effects, haptics, looping mode sounds, mode switch sounds, and object effect sounds.
Gravity Gun Pull Zone
The Pull Zone is the trigger volume used by the Gravity Gun to detect targets.
It is separated from the gun logic so you can shape the pull area however you want using colliders. Use a cone, sphere, capsule, box, or custom trigger layout depending on how you want the gun to feel.
Repulsor Gun
The Repulsor Gun is a pickup-based projectile tool.
When fired, it launches a reusable sphere from the fire point. While traveling, the sphere repulses rigidbody objects and players it touches. When the cooldown ends or the projectile expires, it returns to its idle position and becomes harmless until fired again.
Use it for:
- physics blasts
- arena toys
- sci-fi weapons
- obstacle courses
- target practice
- boss mechanics
- interactive sandbox props
Disruption Shader
The included disruption shader is designed for the repulsor sphere.
It creates a transparent distortion effect, making the projectile look like warped space rather than a visible solid object. This works well for gravity anomalies, shockwaves, invisible force fields, and sci-fi energy effects.
Built for VRChat Worlds
Gravity Control System includes VRChat-friendly handling for synced physics props using Rigidbody and VRCObjectSync. It also includes Inspector tooltips to make setup and tuning easier inside Unity.
Designed to Work Together
The system is modular:
- Gravity Zones for environmental gravity changes
- Gravity Gun for pulling and repulsing targets
- Pull Zone for custom gun detection shapes
- Repulsor Gun for projectile-based force blasts
- Disruption Shader for invisible distortion effects
Use only the parts you need, or combine everything to create a full gravity-based interaction system for your world.
💬 Support & Community
Need help, have a question, or want to request a feature for this asset? Join the VRCAkira Discord server for product support, answers, update information, and future asset requests:
Discord: https://discord.gg/pGwkH6ueQu