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Cozy Hangout v2.0 - [2022.3.22f1]
Cozy Hangout v2.0 - [2022.3.22f1]
Cozy Hangout v2.0 - [2022.3.22f1]

Cozy Hangout v2.0 - [2022.3.22f1]

Product Description

Cozy Hangout is a warm, cityscape-inspired VRChat world with clean architecture and softly baked lighting. The environment is fully optimized for smooth performance and stable cross-platform use. Its cozy layout is ideal for relaxed socializing, quiet conversations, and casual exploration. Designed for flexibility, it allows easy customization of lighting, materials, and decor.

https://vrchat.com/home/launch?worldId=wrld_2d7ceb3f-708e-4f4d-ada3-b3da916c9c91

ーーー DEV NOTE ーーー

  • Version 2.5 - Themed Custom Asset Packs & Additional Reflection Probes

ーーー FEATURES ーーー

- Quick & Clean Project Setup: Fast and quick installation with a cleaned asset folder workflow.
- Perfected World Model: UV Mapped all triangulated correctly for your materials and textures to display correctly.
- Optimized Lighting: This world features baked emissive lighting only. 200+ FPS & guaranteed runtime stability.
- All Unique & Separated Materials: Each room has its own unique material for wall and ceiling textures.
- Materials Included: Materials & Textures shown in preview are included.

ーーー REQUIREMENTS ーーー

Unity Version - Build 2022.3.22f1
VRChat SDK - Worlds Version 3.7.6
VRChat SDK - Base Version 3.7.6
VRC Light Volumes - Version 2.3.1
Bakery GPU Lightmapper - Version 1.98+

ーーー INSTALLATION ーーー

- Step 1: Start a new world project with VCC (Unity 2022.3.22f1)
- Step 2: Import VRC Light Volumes with VCC App (https://redsim.github.io/vpmlisting/)
- Step 3: Import the World (UnityPackage) into your open Unity Project.
- Step 4: Import Bakery from the unity asset store.
- Step 5: Detach the pipeline from the VRCWorld GameObject before uploading to your account.

ーーー VCC PACKAGES ーーー

  • https://redsim.github.io/vpmlisting/ ---> https://redsim.github.io/vpmlisting/index.json

ーーー BAKERY NOTICE ーーー

This project uses Bakery GPU Lightmapper instead of Unity's Default CPU or Realtime lighting.

  • Bakery drastically cuts scene rendering times (roughly 90 minutes CPU → 30 seconds GPU)
  • Needed because this world uses light emitted from object meshes that is bounced around
  • https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218

ーーー BAKERY SETTINGS ーーー

  • Auto Atlasing > [Texels Per Unit: 80]
  • Global Illumination > [Bounces: 3] [Samples: 32]
  • Hacks > Ambient Occlusion > [Intensity: 8] [Radius: 0.2] [Samples: 64] [Softer Blend: Yes]

ーーー PERFORMANCE ーーー

  • Unity Package Size: 109MB
  • Uploaded World Size: 41.09MB
  • Runtime Benchmark: VR: (100+) || Desktop: (200+) || (GTX1660ti)

ーーー INSURANCE POLICY ーーー

  • All assets listed here are finalized and ready to use.
  • Refunds are guaranteed if the asset does not serve its intended purpose.
  • Refunds are guaranteed if the quality does not match the model showcase.
  • Refunds are guaranteed for any file corruption or bugs within the packages.
  • To issue a refund provide your [Order-ID], [Username] and [Email].

    ー Discord Direct Message: twilight.studio
    ー Discord Server: https://discord.gg/UjrAnarwqS

ーーー DISCLOSURE POLICY ーーー

  • Copyright © [2024] Twilight Studio Game Productions.
  • Unauthorized copying, sharing, or reselling of any part of this pack is strictly prohibited.
  • Assets found anywhere else other than Jinxxy are not original and may be modified and will be reported.
  • Such assets may have been modified without permission.
  • Unauthorized copies will be pursued and reported under copyright law.

ーーー COPYRIGHT NOTICE ーーー

User Copyright Agreement & Terms of Use License
CreativeCommons BY-NC-SA © 2024 TwilightStudio
OnlineVersion: https://pastebin.com/raw/dMZjxFww
TwilightStudio Website: https://twilighthub.carrd.co/

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Cozy Hangout v2.0 - [2022.3.22f1] by TwilightStudio - Jinxxy