
Product Description
Cozy Hangout is a warm, cityscape-inspired VRChat world with clean architecture and softly baked lighting. The environment is fully optimized for smooth performance and stable cross-platform use. Its cozy layout is ideal for relaxed socializing, quiet conversations, and casual exploration. Designed for flexibility, it allows easy customization of lighting, materials, and decor.
ーーー DEV NOTE ーーー
- Outside buildings and lights were removed due to a recent noticed unity bug with the objects.
- Updated skybox to daytime city with fog. (Easier for new unity users to see)
- This world was made as a updated replacement to an older post --> (Apartment Ulkan)
ーーー FEATURES ーーー
- Quick & Clean Project Setup: Fast and quick installation with a cleaned asset folder workflow.
- Perfected World Model: UV Mapped all triangulated correctly for your materials and textures to display correctly.
- Optimized Lighting: This world features baked emissive lighting only. 200+ FPS & guaranteed runtime stability.
- All Unique & Separated Materials: Each room has its own unique material for wall and ceiling textures.
- Materials Included: Materials & Textures shown in preview are included.
ーーー REQUIREMENTS ーーー
Unity Version - Build 2022.3.22f1
VRChat SDK - Worlds Version 3.7.6
VRChat SDK - Base Version 3.7.6
VRC Light Volumes - Version 2.3.1
Bakery GPU Lightmapper - Version 1.98+
ーーー INSTALLATION ーーー
- Step 1: Start a new world project with VCC (Unity 2022.3.22f1)
- Step 1: Import VRC Light Volumes with VCC App (https://redsim.github.io/vpmlisting/)
- Step 2: Import the World (UnityPackage) into your open Unity Project.
- Step 3: Import Bakery from the unity asset store.
- Step 4: Detach the pipeline from the VRCWorld GameObject before uploading to your account.
ーーー BAKERY NOTICE ーーー
This project uses Bakery GPU Lightmapper instead of Unity's Default CPU or Realtime lighting.
- Bakery drastically cuts scene rendering times (roughly 90 minutes CPU → 30 seconds GPU)
- Needed because this world uses light emitted from object meshes that is bounced around
- https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218
ーーー VCC PACKAGES ーーー
- https://redsim.github.io/vpmlisting/ ---> https://redsim.github.io/vpmlisting/index.json
ーーー PERFORMANCE ーーー
- Unity Package Size: 18.5MB
- Uploaded World Size: 19.69MB
- Runtime Benchmark: VR: (100+) || Desktop: (200+) || (GTX1660ti)
ーーー INSURANCE POLICY ーーー
- All assets listed here are finalized and ready to use.
- Refunds are guaranteed if the asset does not serve its intended purpose.
- Refunds are guaranteed if the quality does not match the model showcase.
- Refunds are guaranteed for any file corruption or bugs within the packages.
- To issue a refund provide your [Order-ID], [Username] and [Email].
ー Discord Direct Message: twilight.studio
ー Discord Server: https://discord.gg/UjrAnarwqS
ーーー DISCLOSURE POLICY ーーー
- Copyright © [2024] Twilight Studio Game Productions.
- Unauthorized copying, sharing, or reselling of any part of this pack is strictly prohibited.
- Assets found anywhere else other than Jinxxy are not original and may be modified and will be reported.
- Such assets may have been modified without permission.
- Unauthorized copies will be pursued and reported under copyright law.
ーーー COPYRIGHT NOTICE ーーー
User Copyright Agreement & Terms of Use License
CreativeCommons BY-NC-SA © 2024 TwilightStudio
OnlineVersion: https://pastebin.com/raw/dMZjxFww
TwilightStudio Website: https://twilighthub.carrd.co/