



Apartment 12 | Release v2.0
Product Description
Embarking on the creation of Apartment 12, I envisioned a uniquely artistic abode for myself within the VRChat realm. The entire world boasts a distinctive Pinkish Gloss, akin to the ambiance of an upscale glossy interior photoshoot. Complementing this aesthetic, a tranquil underwater sea-like projector adds an additional layer of immersive charm. Immersed in this setting is a vibrant haze of bloomy audiolink, connecting with the Main TV. The atmosphere is intentionally crafted to be both cozy and relaxing, inviting you to bask in the Rest and Sleep Vibes that emanate from every corner.
----- Note From The Developer -----
Hey there, lovely friends! ๐ I just wanted to take a moment to say a huge thank you for being part of this amazing journey with me! Iโve shared something truly special with you all for free, and I hope it brought a little sparkle to your day. โจ ---> If you enjoying what Iโve given you, I would be absolutely thrilled if you could follow me! Your support means the world to me and helps me continue creating more delightful goodies for you. ๐
- The original models didnโt have UV maps when I first created them, especially before I moved to the paid version. If you're using the free models, you can manually UV map the walls in Blender to apply material textures.
----- Story Time: The Rat and The Cat -----
ใผใ"This project was originally built for an old art display world. The commissioner suddenly dropped out and started throwing around random copyright claims, which forced me to spend time responding to his baseless accusations, all because I couldnโt meet their impossible demands, like using both Bakery and Unityโs lightmapper at the same time. Thatโs when I decided I was done with commissions for good. I took legal steps to protect myself, and Iโve never looked back."
ใผใ"if the original commissioner happens to come across this (I hope so as this was a hilarious comeback) you're still welcome to use the free versions that I originally offered, as they were available at no charge until the product was complete. Not just for them, but for many other difficult commission askers because I genuinely love bringing ideas to life from just a few words. It was never about the money. It was about proving to myself and to others that I'm a talented, honest, humble, and passionate artist and developer. I wasnโt out here demanding respect or chasing minor E-Basement Drama with the E-Sassy clan. I donโt believe in needing security loans or hand-holding when weโre talking real, respectful, and straightforward simple bizz yk."
ใผใ"According to my lawyer, if I rebuild anything in a significantly different way from what the commissioner originally saw, itโs now legally and fully mine... Even the 5 worded idea to sell is under my businessโs copyright terms... Cuz bro tried to file charges over my 3D-Modeling that I pulled straight from my own creative braincells... Claimed fraud for idea snitching his design from just five words: skull, reflective, apartment, lighting, optimized and a bunch of glossy google images of rich dudes in gold plated drug overload homes..."
ใผใ"Anyway, this took a while to write, and now Iโm going to use the baTTHHroom noW!!! Get Jinxxed?!?!" ๐
----- Final Update: Customizable Version -----
- Model Fully Redone to allow putting textured materials on each surface aka Wall Room, Wall Entrance, Ceiling Room, Ceiling Entrance, Etc.
- Did needed edits to the Mesh of Model. Fully allowing User Customizability. Removed static objects like picture frames, plant pot, shelf.
- Added baking setting asset file for Standard Unity Lightmap Baker (Similar to Preview) (Will come already ready for you to press bake in Default Unity Baking) (Select Lighting Asset Settings File If Not In Baking Settings Already). (Beyond this project you will only find the Default Lightmapper setting file on my Gumroad Asset Page, Bakery Worlds only now).
- Audiolink still included, Swapped to Mid Channel. And Reflection Probe Scope Improved More -> (Best I can now after 8 Months after working with this reflective type lighting).
- Recommended to create a openable door and bake lighting with door closed to avoid seeing skybox through door. Also recommended to to place light probes around world so you can see lighting on avatars.
----- INSTALLATION INSTRUCTIONS -----
- Start a new world project with VCC
- Install Audiolink with VCC.
- Open world project.
- If using the detailed version, you will need to install Bakery from the Unity Asset Store.
- Import [Apartment 12] file into your project.
----- EXTRA INFO -----
- The detailed version was my personal version and the project is a mess somewhat.
- If you want the exact world from the pictures you can use the detailed version and upload it, the lighting will be mapped, but again it does not come with bakery and if you edit any object into the world, the lighting will have to be re-baked with bakery to achieve the same lighting.
- When baking a lightmap on my detailed version replace the Audiolink emission with a black material to darken scene, bake lightmap and then reflection probe, then put the Audiolink emission back on for darker lighting results. But its really up to you and your lighting preferences. Be creative.
- Baking with Bakery the settings are all defaulted but except for the AO settings. Intensity: 5 | Radius: 0.1 | Samples: 16.
- Before uploading make sure to detach my accounts world pipeline, it will not upload if you don't.
- The remake version will come with the best settings for the same result captured with bakery on the default unity lightmap baker.
----- PERFORMANCE -----
- World Model Mesh is low in poly count, using only squared or plane faces and kept away from circular meshes.
- Assets will be easy to cull leaving this world at high performance levels even with post processing
- Room and Hallway Mesh will cull out when camera view is not looking.
----- Questions And Answers -----
Q. Do I Take Commission?
A. Short answer, I will jump off a skyscraper before I ever do that again.
Q. There is Issues with the Content.
A. Contact links: https://twilighthub.carrd.co/
----- User Copyright Terms -----
User Copyright Agreement & Terms of Use License
CreativeCommons BY-NC-SA ยฉ 2024 TwilightStudio
OnlineVersion: https://pastebin.com/raw/dMZjxFww