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Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio
Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio
Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio
Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio
Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio

Gift & Star Burst – 3 elements (Festive/Frost/Starlight) | Tidebone Studio

Product Description

A festive star burst for VRChat avatars: stars and ribbons pop out with an expanding ring each time you switch it on (Burst), or rain down continuously (Shower) — in red/green/gold Festive, icy Frost or golden Starlight. Same Elemental Collection look.

Also included: transparent videos and sprite sheets for videos, streams and games.

■ Contents

• 3 elements × 2 prefabs

- Festive: red / green / gold stars + ribbons + burst ring

- Frost: icy blue and white stars + ribbons + burst ring

- Starlight: golden stars + ribbons + burst ring

• Burst_<Element>: one burst each time it is turned on

• Shower_<Element>: continuous star confetti rain

• Unity package: 6 particle prefabs (Shuriken, Built-in pipeline, no scripts), materials, textures

• Transparent video: WebM (VP9 + alpha), 1080×1080, 30 fps

• Sprite sheets (2048 / 4096 px)

■ Specs (VRChat PC)

• Particle systems per prefab: max 4 · Max particles (Burst / Shower): Festive 143/236 · Frost 143/236 · Starlight 143/236 (limit for Good: 300)

• No trails, collision, lights or sub-emitters → particle stats in the "Good" range

• Each prefab has 4 particle systems (the 'Good' limit used in this series). Burst and Shower together would add up to 8 — use one at a time.

• Unity built-in Legacy Shaders/Particles, no lilToon needed

■ Notes

• PC only. Not for Quest / Android.

• Burst_<Element>.prefab: put it under the Chest (or a hand) bone and move it to where the burst should start (default: it starts at the prefab's origin).

• No menu toggle included — set up your own object toggle in the FX layer.

• The grey figure/head in the images is a stand-in and is not included. Images are preview renders of the same particle settings.

• Part of the Tidebone Elemental Collection — same palettes across all packs.

■ How it was made

Generated procedurally by scripts written by the creator; an AI assistant was used to write the scripts.

No image- or video-generation AI was used.

■ Terms of use

VN3 License — see the included PDFs (Japanese is the official text, English is a reference translation).

Summary: use and edit in your own work (avatars, videos, streams, games) OK · redistribution / resale of the data NOT allowed.

■ Contact

For issues or questions, please message me via my Jinxxy store page.

by Tidebone Studio

-25%$5.00 USD$3.75 USD