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Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio
Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio

Constellation & Barcode Halo Series [VRChat · VRCFury Prefab Included · PC + Quest-lite] – 6 halos × 4 colours | Tidebone Studio

Product Description

Constellation halos and barcode halos for VRChat avatars — a star-map disc floating behind your head, a barcode ring turning above it. 6 halos in 4 colours: Aurora (cyan), Nova (pink), Solar (gold), Umbra (violet).

■ What you get (Full)

• Constellation Halo × 4 patterns — Orion, Scorpius, Leo, Sagittarius (stylised star patterns, not astronomically exact): glowing star disc behind the head with a rune ring and twinkling stars

• Barcode Ring — a barcode ring slowly turning above the head, with a small inner ring and rising data bits

• Barcode Disc — a barcode ring standing behind the head

• 24 PC prefabs (6 halos × 4 colours) + 24 Quest-lite versions (2 particle systems each)

• One-click builder for VRCFury menu prefabs: "Halo" menu with Constellation (4) and Barcode (2); only one halo is on at a time; choices are saved

• "Fit to selected avatar" button: places the halo on your avatar's head bone (position, upright orientation, size)

• Unity 2022.3 / Built-in pipeline, no runtime scripts

■ Free Lite version

The Barcode Ring in all 4 colours + the same builder — free, same folder layout (import Full over it).

■ Specs (VRChat PC)

• Each halo: 4 particle systems, 51–73 max particles, no trails / collision / lights / sub-emitters

• Quest-lite: 2 systems, 24–35 max particles, VRChat mobile particle shaders (made by menu step 1). Particles on mobile avatars can lower the Performance Rank (VRChat).

• Tested (batch, 23.10.2026): Unity 2022.3.22f1, VRChat SDK (Avatars), VRCFury 1.1434.0, Robot sample avatar (batch test 23.10.2026): import 0 compiler errors; 48 prefabs checked (PC: 4 particle systems, 51–73 max particles; Quest-lite: 2 systems, 24–35 max particles, mobile particle shaders after menu 1); builder and VRCFury menu prefabs created; "Fit to selected avatar" puts the halo at the head bone (distance 0.000 m on the Robot); all mesh particles stay flat in their own plane (rendered normal deviation max 0° over 8 time points, PC + Quest, all 4 colours); seat pictures show the halo above/behind the head. NOT tested: other avatars (head bone axes differ), live in VRChat (menu, saved toggles), a Quest/Android build.

■ Notes

• Needs the VRChat SDK (Avatars); the menu needs VRCFury (free, vcc.vrcfury.com) — NOT included. Without VRCFury place the prefabs under the head bone by hand.

• Default size fits an avatar of about 1.5 m; Fit matches the size.

• Images are Blender previews of the same particle settings, not in-game captures. The character shown is not included.

• Works with any humanoid avatar (the halo attaches to the head bone).

■ How it was made

Generated procedurally with the author's own scripts and Blender; an AI assistant was used to write the scripts. No image- or video-generation AI was used.

■ Terms of use

VN3 License — see the included PDFs (Japanese is the official text, English is a reference translation). Summary: use and edit in your own work (commercial OK) · redistribution / resale of the data NOT allowed · use as machine-learning training data NOT allowed.

■ Contact

For issues or questions, please message me via my Jinxxy store page.

by Tidebone Studio

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■ Goes well with

• Halo Pack https://jinxxy.com/TheQuietStack/cFeY1

• Snowflake Halo https://jinxxy.com/TheQuietStack/wJC4j

• Wings Pack https://jinxxy.com/TheQuietStack/oySeX

• Healer's Wand & Heal FX https://jinxxy.com/TheQuietStack/ubz6Z

$7.00 USD