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Assets Browser
Assets Browser

Assets Browser

Product Description

Assets Browser

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Organize, preview, and reuse your Unity prefabs across all your projects
Assets Browser is a Unity Editor addon designed for creators who want a clean, centralized way to store and reuse any type of prefab — VFX, props, systems, utilities — without duplicating assets or losing track of old projects.

Build once. Reuse forever.

What is this?

Assets Browser is a cross-project prefab library system for Unity.

It allows you to store complete prefab items — including all their dependencies (materials, textures, shaders, scripts, etc.) — in an external vault folder, accessible from any Unity project that has the tool installed.

Each prefab item is indexed, tagged, previewed, and importable in just a few clicks.

No more opening old projects just to copy a prefab.

What does it do?

Assets Browser indexes your prefabs into a structured, searchable database.

Each item can include:

  • One or more prefabs
  • Materials, textures, shaders
  • Scripts and supporting assets
  • Optional preview images or animated previews
  • Custom tags and metadata

From the Prefab Vault browser, you can:

  • Search and filter prefabs instantly
  • Preview items visually before importing
  • Edit item metadata (name, tags, preview)
  • Import clean, organized prefab packages into your current project

Everything stays external, reusable, and version-safe.

Perfect For

  • VRChat avatar and world creators
  • Unity developers working across multiple projects
  • Tool creators and technical artists
  • Anyone building a personal prefab library
  • Teams or solo creators who want a clean asset workflow

Features

🟢 External prefab vault shared across all Unity projects
🟢 Works with any prefab type (VFX, props, gameplay systems, tools…)
🟢 Automatic dependency grouping (materials, textures, shaders, etc.)
🟢 Clean folder organization per item
🟢 Tag-based filtering with live search
🟢 Visual preview per item
🟢 Animated preview support (spritesheet / flipbook)
🟢 SceneView-based preview capture for accurate framing
🟢 Item configuration panel (rename, tags, delete, regenerate preview)
🟢 One-click import into the current project
🟢 Unity 2022 compatible
🟢 Editor-only, no runtime impact (excluding preview generation)
🟢 Vault folder saved between unity restart (vault folder is still project dependent unless synced)

Example Use Case

You made a flamethrower prefab, a door system, or a UI widget months ago in another project.

Instead of:

  • opening old projects
  • searching folders
  • fixing broken references

You simply:

  1. Open Prefab Vault
  2. Type a tag or name
  3. Preview the item
  4. Click Import

The prefab is imported cleanly, with all dependencies, ready to use.

What’s Included

  • The Assets Browser Editor tool (.cs files)
  • Custom Unity Editor windows
  • External vault system (cross-project)
  • Built-in prefab browser
  • Preview & animated preview generator
  • Free access to future updates

Roadmap & Development

Assets Browser is actively developed. Planned improvements include:

  • Advanced animated preview controls
  • Bulk operations (tagging, renaming, cleanup)
  • Optional auto-import rules
  • Better dependency visualization
  • Prefab variants support
  • VFX Graph–specific preview improvements

💡 Feature requests and feedback are welcome.

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Usage Terms

🟢 You Can:

  • Use Prefab Vault in personal or commissioned projects
  • Use it in VRChat avatars and worlds
  • Include it in professional workflows
  • Share screenshots or videos of the tool

🔴 You Cannot:

  • Redistribute the tool files directly
  • Bundle it inside public assets or avatars

➡️ If you recommend or share it, please link back to this store page.

$20.00