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Ripcord Gun
Ripcord Gun
Ripcord Gun
Ripcord Gun

Ripcord Gun

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Product Description

Have you ever had a runaway gun? What if you could never have that malfunction, because it's the intended functionality! This ripcord gun will make certain your magazine is fully used, maximizing your volume of fire efficiency. Inspired by a gun in H3VR, but now in an even smaller form factor!


Asset Details:

  • Fully functioning weapon with physical and gesture based controls.
  • Customizable anchors, allowing you to place the gun and magazine holsters wherever you want.
  • Easy scaling to fit any avatar size.
  • Quick and easy installation with VRCfury.
  • Additional menu based controls.
  • BRRRRT
  • Only 5 synced parameter bits!


Dependencies:

  • VRChat Creator Companion (VCC)
  • Poyiomi Toon Shader
  • VRCFury


https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/f604621c-9f4d-5ba5-825c-48bac569ec6e/3967657328118859215/1010412541884886016.png


Terms And Conditions:

You CAN:

  • Use this asset on non-commissioned and free public avatars.
  • Modify and edit for personal use.
  • Use in commissioned avatars, or distribute modifications and edits, provided ALL PARTIES INVOLVED own this asset.
  • Use in other content, such as streaming or video production. Credit is not required, but is always greatly appreciated.

You CANNOT:

  • Redistribute this asset or any files contained within it to anyone who does not own a copy. This includes but is not limited to sending them for free, reselling, or inclusion in other assets, products, or projects. This asset may only be distributed among those who have bought it.
  • This asset is NOT quest compatible by default due to its use of Poiyomi shader for UV Tile Discards and particle effects. But you are welcome to change the materials.

Known quirks:

  • This asset uses gestures for controls. If you have gestures disabled the physical controls will not work. Menu controls are included if you wish to keep gestures off or are using controllers that do not support them.
  • Physbone and contact scales do not change at the same rate as other components. If you have a very small or large avatar you might need to manually adjust the physbone contact scales in the armature, and the various contact sender and receiver scales.


If you have any questions, suggestions, or issues, feel free to message me on Discord at shoxieraccoon

Thanks for reading this far, I hope you enjoy this asset :)

$0.00 USD