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Unity Mirror Object Tool

Unity Mirror Object Tool

Product Description

HUZZAH!

A free tool I made to simplifying the mirror of objects, particularly when swapping hands with a prop.

Menu is located under Tools -> Stargazers


Disclaimer:

This system does not actually invert the selected object. It instead calculates the mirrored position and rotation using quaternions (pain) and in one case just some vector math. It may not work as intended in all circumstances, depending on the rotation of your parent object, or what your "front" point of reference is.


Mirror Over Global Axis:

Mirrors the selected object's position and rotation over the selected global axis.

Mirror Over Local Axis:

In the object has a parent, it will instead mirror it's position and rotation based on the axis of it's parent.

If there is no parent, it just flips the rotation on it's own pivot point.

Rotate On Global Axis:

Does not move the object. Simply flips the rotation.

$0.00