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Product Description
★ Limited Time Freebie! ★
Thank you for visiting Puchikun’s Shop!
To celebrate the new release, this product is currently available as a "FREE Download" for a limited time!
This offer is only available for a few days, so grab it while you can and enjoy!
I’ll be releasing more accessories and assets soon! Don’t forget to Follow the shop and leave a Like (⭐⭐⭐⭐⭐ or ❤️) to support my work!
Check the details below for usage instructions and terms of use.
Have a wonderful VRC life! ♪
★ Description
"What are you up to right now?" The pang in your heart when that question goes unanswered.
"This is what I’m doing today." The ache of wanting to share a moment, yet the words never reach.
Perhaps these are only tiny ripples of misunderstanding.
But what if we could visualize the rings of our emotions, and bridge the circles of our lives? If we did, could we become even just a little kinder to one another?
Tell me... what are you doing right now?
* * *
"StatusHalo" is a halo-style accessory for VRChat, featuring a built-in status display. It is compatible with Modular Avatar for a quick and easy setup.
This gimmick offers a variety of smart features: On/Off Toggle, 8 Status Presets, 4 Design Variations, and Customizable Shape/Auto-Rotation.
A stylish, smart, and intuitive way to smoothen your communication with others.
★ Requirements
- Unity: (Confirmed working with 2022.3.22f1)
- VRChat Creator Companion (VCC)
- VRChat SDK: (Confirmed working with 3.10.1)
- Modular Avatar: (Confirmed working with 1.15.1)
- lilToon: (Confirmed working with 2.3.2)
- Gesture Manager: (Confirmed working with 3.9.7)
Note: Using different versions may cause unexpected errors.
If you encounter issues, please try matching the versions listed above.
★ Supported Avatars
Compatible with most avatars. Since minimal adjustment is usually needed, there are no plans for individual pre-adjusted sets for other avatars.
Please refer to the "★ Installation Steps" if you wish to adjust the position yourself.
★ Product Contents
- File: .unitypackage
Specs:
- Polygon Count : △600
- Parameters: 8
- Memory Usage: 22 bits
★ Installation Steps
【Project Preparation】
- Install VRChat Creator Companion (VCC). Click "Create New Project" and select "Avatar." (Skip if you already have a project).
- In VCC, click "Manage Project." Search for and install "VRChat SDK" and "lilToon."
- Launch the project.
【Importing Data】
- Import your avatar data into the Unity project.
- Drag and drop the ".unitypackage" file (Standard ST version) downloaded from the shop.
- Leave all items checked in the import window and click "Import."
【Attaching via Modular Avatar (MA)】
- Place your avatar prefab into the Hierarchy.
- Select the item starting with "MA" and drag and drop it onto your avatar's root GameObject.
- It should appear near the head. (Size and rotation can be adjusted later).
【Adjusting Position and Size】
- Expand the hierarchy of the "MA_StatusHalo_JA-EN" prefab under your avatar.
- Select the GameObject named "Transform" and modify its Transform component values in the Inspector to adjust the size, position, and rotation.
【Changing Colors and Materials】 Materials are located in the "Material" folder.
- Textures are assigned to the "Main Color" and "Emission" (Emission Texture) slots. Modify these to change colors or images.
- To apply, drag and drop the material onto the object, or replace it in the "Element" slot under the Mesh Renderer in the Inspector.
【Using Your Own Custom Images】
- Prepare a transparent image (refer to the samples in the "Texture" or "Texture_Sample" folders).
- Import your image into Unity. In its Inspector, ensure "Alpha Is Transparency" is checked.
- Locate the two materials in the "Material" folder: "PSH_Mat_Display" (for text) and "PSH_Mat_Halo" (for the halo).
- For each material, remove the current images assigned to the "Main Color" and "Emission" slots.
- Drag and drop your custom image into the empty slots.
【Attaching to Other Body Parts】
- Select the "MA_StatusHalo_JA-EN" GameObject and find the "MA Bone Proxy" component.
- Change the "Target" field (set to "Head" by default) to any bone you prefer.
【How to Hide by Default upon Upload】 The item turns off automatically, but if you want to ensure it is hidden:
- Disable the GameObject named "Transform." (Uncheck the box in the Inspector; do not use the eye icon in the Hierarchy).
- You can still turn it on via the VRChat Expressions Menu in-game.
【Setting the Gimmick to be ON by Default】
- Select "MA_StatusHalo_JA-EN" and find the "MA Parameters" component in the Inspector.
- Change the "Default Value" of "PSH_ONOFF" from OFF to ON.
【Changing the Default Language】
- Select "MA_StatusHalo_JA-EN" and find the "MA Parameters" component in the Inspector.
- Change the "Default Value" of "PSH_ChangeLanguage" from ON to OFF.
- Note: Setting this to OFF changes the default language from Japanese to English.
【Uploading】
- Press the Play button in Unity. Use the Gizmo or Gesture Manager to verify the attachment and movement.
- Upload via the VRChat SDK toolbar. (If warnings appear, click the "Fix" button).
- Done! Enjoy!
★ Troubleshooting
If you encounter any issues, please check the following items:
- Unity Version: Created with Unity 2022.3.22f1. Please ensure your project version matches.
- Pink Materials: If the materials appear pink, you need to install the "lilToon" shader.
- VRChat SDK: The VRChat SDK is required for uploading.
- SDK & Modular Avatar Versions: Mismatched or outdated versions of VRChat SDK or Modular Avatar may cause errors. Please ensure they are updated to the latest versions.
- Prefab Hierarchy: Do not change the hierarchy or names of the objects inside the Prefab, as this may cause the gimmick to malfunction.
- Avatar Parameters: VRChat has a limit on the total number of bits for avatar parameters. Please ensure you have not exceeded this limit.
- Transparency Issues (Custom Images): If your custom images are not transparent, check if the file format supports transparency (e.g., PNG). Additionally, select the image in Unity and ensure that the "Alpha Is Transparency" box is checked in the Inspector.
★Terms of Use
●Complete Terms of Use(en)
https://drive.google.com/file/d/1I42lpyFSclhbSeXQqqvsrsDPKakRgPWy/view?usp=sharing
●利用規約全文(ja)
https://drive.google.com/file/d/1-nLMKKTnOBi1Cez-OO-A5PnQj0DJ6Ge6/view?usp=sharing
●이용약관 전문(ko)
https://drive.google.com/file/d/1ZPJqLVpXu0BDlD5C8LYy5cuIa_YOn8gJ/view?usp=sharing
●使用条款全文/使用條款全文(zh)
https://drive.google.com/file/d/1uciQY6lTTPmc4WHOVcEPsmkIebxxQNym/view?usp=sharing
Summary:
- OK: Personal use/modification, uploading on private avatars, use in videos/streaming (monetized or not), and world/game creation (if files are not easily extractable).
- NG: Redistribution or selling of data (modified or not), making the item public (e.g., Public Avatars), and impersonating the creator.
★Update History
2026/2/24: V1.3 Release.