





UrbanRoseStyle - VRChat Men's Clothing / CP39
Tags
Product Description
◆ UrbanRoseStyle ◆
Creator: Voddolesu
A coordinated outfit set inspired by roses—neither too sweet nor too sharp, striking a perfect balance.
⚠️ Important Notes
This product is an outfit model for avatars. The avatar base model is not included.
Due to the nature of downloadable products, refunds and returns are not available. Please review the product description and terms of use before purchasing.
◆ Item Overview
● Contents
UrbanRoseStyle_◯◯.Unitypackage
FBX
Textures
ReadMe.txt
● Required Shader
liltoon
https://lilxyzw.booth.pm/items/3087170
● Required Asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total Polygon Count: 44,898 polygons
Pants: 9,144
Pants_Pleats: 2,304
Shirt: 17,660
Socks: 1,504
Vest: 9,354
Shoes: 4,932
Mesh Count: 6
Material Count: 6
PB Components: 3
Import Folder
Assets > MetaverseCreators_CP > Rhombus > UrbanRoseStyle
◆ Compatible Avatars
Original 3D Model “Shizune” #Shizune3D / AC3
https://jinxxy.com/MetaCre/5OwjR
https://metacreators-en.booth.pm/items/7879835
Original 3D Model “Licht” #Licht3D / AC1
jinxxy.com/MetaCre/jvXy4
https://metacreators-en.booth.pm/items/7596743
Original 3D Model “Bokusei” (PlusHead Body)
https://booth.pm/ja/items/5727810
⚠️ Body-hiding shapekeys (which slim the body) are used when dressing the avatar.
◆ Installation Instructions
Set up the latest VRC SDK in VCC.
Install required assets (liltoon, Modular Avatar) via VCC.
Import the latest version of the avatar package.
Import this product’s package.
Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy.
Disable unnecessary default clothing (set to Editor Only if needed).
Drag and drop “OutfitName_AvatarName.Prefab” directly under the avatar.
Upload the avatar via VRC SDK.
⚠️ This outfit uses Modular Avatar’s MA Shape Changer feature.
When dragged under the avatar, the body shapekey will automatically turn ON, slimming the body or hiding specific mesh areas to prevent clipping.
If unnecessary, you may remove or adjust the MA Shape Changer as desired.
⚠️ For +Head avatars, the MA Shape Changer may not function properly if the body mesh name differs (this data uses “PlusHead” as the mesh name). In that case, please rename the body mesh or manually adjust the shapekeys.
⚠️ If any part of the body becomes unintentionally slim after dressing, reset the corresponding body shapekey to 0 and confirm the body is properly displayed.
◆ Color Customization
Inside:
Common > Material
You will find color variation materials in this folder.
Replace them with your preferred material variation.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please also follow the terms of use of the base avatar.
◆ Production Environment
Modeling: Blender Ver4.5.5
Texturing: Substance 3D Painter 2024
Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.9.0 (VCC)
liltoon 2.3.2
ModularAvatar 1.14.3
◆ Credits
Creator: Voddolesu
https://voddolesu.art/
https://voddolesu.booth.pm/
Support / Inquiries:
https://discord.gg/bmw3PWE37M