





Product Description
◆ Cardigan UrbanKnit ◆
Creator: Awa Ritsushita (Kara no Atelier)
Flavor Text
A knit cardigan + dress shirt coordination designed for the late winter to early spring season, when it’s still a little chilly.
The slightly long sleeves are a subtle charm point.
A necktie would have worked too, but since there are already so many, we went with a ribbon brooch style instead!
⚠️ Important Notes
This product is an outfit model for avatars. The avatar base model is not included.
Due to the nature of downloadable products, refunds and returns are not available. Please review the product description and terms of use before purchasing.
◆ Item Overview
● Contents
C_urbanKnit_[CompatibleAvatarName].Unitypackage
FBX
Textures
Editable PSD
ReadMe.txt
● Required Shader
liltoon
https://lilxyzw.booth.pm/items/3087170
● Required Asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total Polygon Count: 30,890 polygons
Cardigan: 7,311
Item: 828
Item_key: 432
Item_pass: 430
Pants: 5,596
Shirt: 10,319
Shoes: 5,488
Tie: 486
Mesh Count: 7
Material Count: 3
PB Components: 5
Import Folder
Assets > MetaverseCreators_CP > Empty-atelier > C_urbanKnit
◆ Compatible Avatars
Original 3D Model “Komano”
https://booth.pm/ja/items/5260363
Original 3D Model “Kuuta” #Kuuta3D
https://booth.pm/ja/items/4897493
Original 3D Model “Bokusei” (PlusHead Body)
https://booth.pm/ja/items/5727810
Original 3D Model “Hanka”
https://studioyono.booth.pm/items/6970249
Original 3D Model “Kanata & Konata” #BLUESTELLA (Male Avatar)
https://booth.pm/ja/items/6813995
Original 3D Model “Shizune” #Shizune3D / AC3
https://metacreators-en.booth.pm/items/7879835
⚠️ Body-hiding shapekeys (slimming shapekeys) are used when dressing the avatar.
⚠️ The Kanata version is made for Ver1.20.
◆ Installation Instructions
Set up the latest VRC SDK in VCC.
Install required assets (liltoon, Modular Avatar) via VCC.
Import the latest version of the avatar package.
Import this product’s package.
Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy.
Disable unnecessary default clothing (set to Editor Only if needed).
Drag and drop “cardigan_[CompatibleAvatarName].Prefab” directly under the avatar.
Upload the avatar via VRC SDK.
⚠️ This outfit uses Modular Avatar’s MA Shape Changer feature.
When dragged under the avatar, the body shapekey will automatically turn ON, slimming the body or hiding specific mesh areas to prevent clipping.
If unnecessary, you may remove or adjust the MA Shape Changer as desired.
⚠️ For +Head avatars, the MA Shape Changer may not function properly if the body mesh name differs (this data uses “PlusHead” as the mesh name). In that case, please rename the body mesh or manually adjust the shapekeys.
⚠️ If any part of the body becomes unintentionally slim after dressing, reset the corresponding body shapekey to 0 and confirm the body is properly displayed.
◆ Color Customization
Replace materials inside:
Common > Material
Swap with your preferred color variation materials.
You may also customize colors using the included PSD or CLIP files.
⚠️ The topmost layer in the PSD file is a black dummy layer for reducing file size. Please hide this layer before editing.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please also follow the terms of use of the base avatar.
◆ Production Environment
Modeling: Blender Ver3.6.1
Texturing: CLIP STUDIO PAINT
Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.8.0 (VCC)
liltoon 2.2.1
ModularAvatar 1.14.2
◆ Credits
Creator: Awa Ritsushita
X: @Aw_ritsushitA
BOOTH (Kara no Atelier):
https://kara-no-atelier.booth.pm/
Support / Inquiries:
https://discord.gg/bmw3PWE37