









Product Description
◆ RuM ◆
Creator: momosui
This work was created under the theme of “gear for running.”
While emphasizing ease of movement and functionality, military-inspired elements are subtly incorporated as a sub-theme.
※ This product is an outfit model for avatars. The avatar base data is not included.
※ Due to the nature of digital downloadable products, returns and refunds are not possible. Please review and agree to the product description and terms of use before purchasing.
◆ Item Overview
● Contents
Unitypackage
MetaverseCreators_CP
momosui
RuM
Common
Material
TEX
For_Lapwing
FBX
Prefab
For_Manuka
FBX
Prefab
For_Lasyusha
FBX
Prefab
For_Shinano
FBX
Prefab
ReadMe.txt (text)
Shader used:
lilToon
https://lilxyzw.booth.pm/items/3087170
Required assets:
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total polygon count: 39,645 polygons
Jacket: 8,402
Tank top: 4,064
Left leg accessory: 1,603
Right leg accessory: 1,036
Bottoms: 13,248
Shoes: 11,292
Mesh count: 6
Material count: 4
PhysBone components: 0
Import folder:
Assets > MetaverseCreators_CP > momosui > RuM
◆ Supported Avatars
Original 3D Model “Manuka” ver. 1.02
https://booth.pm/ja/items/5058077
Original 3D Model “Shinano”
https://booth.pm/ja/items/6106863
Lapwing
https://booth.pm/ja/items/4993931
Original 3D Model “Lasyusha”
https://booth.pm/ja/items/4825073
※ When wearing the outfit, shape keys are used to hide parts of the base body (making it appear stick-like).
● Shape Key Overview
Shinano: Breast_big (jacket, tank top)
Manuka: Breast_big (jacket, tank top)
Lapwing: chest_flat (tank top)
Lasyusha: Breast_On, Breast_big (jacket, tank top)
◆ Installation Instructions
Set up the latest VRChat SDK in VCC
Install required assets in VCC (lilToon, Modular Avatar)
Import the latest package for each avatar
Import this product’s package
Drag and drop the avatar (or clothing prefab for customization) into the Scene Hierarchy
Hide or set to Editor Only any unnecessary avatar clothing (default outfits, underwear, etc.)
Drag and drop “ClothingName_AvatarName.Prefab” under the avatar
Upload using the VRChat SDK
※ This outfit uses Modular Avatar’s “MA Shape Changer” feature.
When the outfit is placed under the avatar, it automatically enables body shape keys, making the body thinner or hiding mesh parts affected by shape keys. This allows the outfit and body to fit without clipping. If you do not need the included MA Shape Changer settings, you may remove them.
※ If, after setup, parts of the body appear unintentionally thin, reset the relevant shape keys to 0 and confirm the base body is visible.
◆ Color Customization
Replace materials in the “Common > Material” folder with your desired color variations.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
※ Please comply with the original avatar’s terms of use.
◆ Production Environment
Modeling: Blender Ver. 4.4.3
Textures: Substance Painter
Setup: Unity Ver. 2022.3.22f1
VRChat SDK - Avatars Ver. 3.7.6 (VCC)
lilToon 2.3.2
Modular Avatar 1.16.2
◆ Credits
Creator: momosui
X (Twitter): https://x.com/momosui49419531
BOOTH: https://momosui.booth.pm/
Support / Contact:
https://discord.gg/bmw3PWE37M