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See-through Shirt   /  CP32
See-through Shirt   /  CP32
See-through Shirt   /  CP32
See-through Shirt   /  CP32
See-through Shirt   /  CP32
See-through Shirt   /  CP32
See-through Shirt   /  CP32

See-through Shirt / CP32

Product Description

◆ See-through Shirt Glyzinien ◆

Creator: Tokage House (とかげはうす)

A fitted sportswear set paired with a sheer shirt.
Comes with accent earrings, and each part can be used individually for many different outfit combinations.

※ Important Notes

This product is a clothing model for VRChat avatars. The avatar model itself is not included.

Due to the nature of digital products, returns and refunds are not possible.
Please read and agree to the product description and Terms of Use before purchasing.

◆ Item Overview
● Included Files

Glyzinien (per-avatar) .Unitypackage

FBX

Textures

PSD/CLIP files for editing

ReadMe.txt (this document)

● Shader Used

liltoon
https://lilxyzw.booth.pm/items/3087170

● Required Asset

Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro

◆ Model Data

Total polygons: 77,031

Mesh count: 7

Material count: 4

Import Folder

Assets > MetaverseCreators_CP > Tokagehausu > Glyzinien > (Avatar-specific folder)

◆ Supported Avatars (English Names)

Shinano – Original 3D Model
https://booth.pm/ja/items/6106863

Sio / Shio – Original 3D Model
https://booth.pm/ja/items/5650156

Manuka – Original 3D Model
https://booth.pm/ja/items/5058077

Marycia – Original 3D Model (#Marycia3D)
https://booth.pm/ja/items/6305948

Note:
This outfit uses shapekeys that hide the avatar’s body (the “stick figure” hiding method) when worn.

◆ Installation Guide

Set up the latest VRC SDK via VCC

Install required assets (liltoon, Modular Avatar) in VCC

Import the latest version of your avatar

Import this product’s Unitypackage

Drag your avatar (or modification prefab) into the Scene Hierarchy

Hide unnecessary clothing (default outfit, underwear, etc.) using Editor Only

Drag Glyzinien_アバター名.Prefab under your avatar in the hierarchy

Upload your avatar through the VRC SDK

※ After dressing the avatar

If any part of the avatar body becomes unintentionally thin, reset the affected body shapekey(s) to 0 and confirm that the body is displayed correctly.

◆ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

Please follow the usage rules of the base avatar as well.

◆ Production Environment

Modeling: Blender Ver 3.6.5

Textures: Adobe Substance 3D

◆ Credits

Creator: Tokage House (とかげはうす)
https://metacreatorstyo.booth.pm/items

https://tokagehaususshop.booth.pm/

Support Contact
https://discord.gg/bmw3PWE37M