





Product Description
◆ DAO-FU Chinese Suit ◆
Creator: Magnolia
The “Dao-Fu” (upside-down fortune character), symbolizing the wish for “fortune to arrive,” is expressed with luxurious gold embroidery.
Perfect for Lunar New Year events or any day you want to make extra happy and festive.
⚠️ Important Notes
This product is an outfit model for avatars. The avatar base model is not included.
Due to the nature of downloadable products, refunds and returns are not available. Please review the product description and terms of use before purchasing.
◆ Item Overview
● Contents
DAO-FU_China_suit.Unitypackage
ReadMe.txt
● Required Shader
liltoon
https://lilxyzw.booth.pm/items/3087170
● Required Asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total Polygon Count: 20,505 polygons
Jacket: 8,667
Inner: 3,970
Bottom: 3,428
Ribbon: 3,572
Mesh Count: 4
Material Count: 2
PB Components: 8
Import Folder
Assets > MetaverseCreators_CP > Magnolia > DAO-FU China suit
◆ Compatible Avatars
Original 3D Model “Komano”
https://booth.pm/ja/items/5260363
Original 3D Model “Kuuta” #Kuuta3D
https://booth.pm/ja/items/4897493
Original 3D Model “Bokusei” (PlusHead Body)
https://booth.pm/ja/items/5727810
Original 3D Model “Hanka”
https://booth.pm/ja/items/6970249
When dressing the avatar, body-hiding shapekeys (which slim the body) are used.
◆ Installation Instructions
Set up the latest VRC SDK in VCC.
Install required assets (liltoon, Modular Avatar) via VCC.
Import the latest version of the avatar package.
Import this product’s package.
Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy.
Disable unnecessary default clothing (set to Editor Only if needed).
Drag and drop “OutfitName_AvatarName.Prefab” directly under the avatar.
Upload the avatar via VRC SDK.
⚠️ This outfit uses Modular Avatar’s MA Shape Changer feature.
When dragged under the avatar, the body shapekey will automatically turn ON, slimming the body or hiding specific mesh areas to prevent clipping.
If unnecessary, you may remove or adjust the MA Shape Changer as desired.
⚠️ For +Head avatars, the MA Shape Changer may not function properly if the body mesh name differs (this data uses “PlusHead” as the mesh name). In that case, rename the body mesh or manually adjust shapekeys.
⚠️ If any part of the body becomes unintentionally slim after dressing, reset the corresponding body shapekey to 0 and confirm the body is properly displayed.
◆ Color Customization
Replace materials inside:
Common > Material
Swap with your preferred color variation materials.
You can also customize colors using the included PSD or CLIP files.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please also follow the terms of use of the base avatar.
◆ Production Environment
Modeling: Blender Ver4.5.4
Texturing: CLIP STUDIO PAINT / Substance Painter
Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.10.1 (VCC)
liltoon 2.3.2
ModularAvatar 1.14.3
◆ Credits
Creator: Magnolia
X:
https://x.com/magnoli37298544
BOOTH:
https://magnolia14.booth.pm/
Support / Inquiries:
https://discord.gg/bmw3PWE37M