


Product Description
Description
This is an old-fashioned light machine gun used in a war 100 years ago. It features a distinctive 20-round semicircular magazine.
As always, it is compatible with Moduler Avatar and includes hand sign replacements!
This product is intended for use with Moduler Avatar or VRCFury.
Shader is using Liltoon.
liltoon : https : //lilxyzw.github.io/lilToon/
How to Introduction
After importing, a prefab will be generated in Assets/Lefekusworks/RetrostyleMG.
In an environment where the prerequisite assets have been installed, drag and drop this prefab onto the target avatar.
After installation, you can adjust the prop’s position as follows:
RetrostyleMG/Position/LeftHand_NoEdit/LeftHandRoot
➡ Adjusts the gun’s position when held in the left hand.
RetrostyleMG/Position/RightHand_NoEdit/RightHandRoot
➡ Adjusts the gun’s position when held in the right hand.
RetrostyleMG/Position/Chest_NoEdit/ChestRoot
➡ Adjusts the position during magazine ejection and when the gun is not being held. The holster will follow accordingly.
Scale adjustments do not apply to the three items listed above. To change the scale, please adjust the “Modernized Carbine” prefab itself.
[Realistic Recoil System]
This feature incorporates a “Realistic Recoil System” that realistically transmits the gun’s recoil to the shoulder.
To enable the Realistic Recoil System, open the Advanced Settings for the VRC Position Constraint configured in RecoilShoulder.R and RecoilShoulder.L (located directly under RetrostyleMG/HandGestureOverwrite), and set the avatar’s Shoulder bone as the Target Transform.
How to Use
・RetrostyleMG➡ Opens the menu for this feature.
・Gun_Show➡ Displays this feature.
・Fullauto➡ Turns full auto on.
・Safety➡When enabled, disables firing.
・RealOffRecoilOff➡Disables the realistic recoil system.
・BipodOn➡ Deploys the bipod.
After selecting Retrostyle_MG → Gun_Show from the EX menu, set your hand’s gesture to “Point” or “Gun” and move it close to the grip to hold the weapon.
Set your other hand to “Fist” and move it close to the foregrip to switch to a two-handed grip. Set the hand on the foregrip to “Open” to return to a one-handed grip.
To fire, turn the Safety to Off, then set the hand holding the weapon to Fist. By default, the weapon is set to semi-auto; turning Fullauto On will switch it to full-auto mode.
You can remove the magazine by pulling the Physbone located at the magazine slot. To do this, bring the hand opposite the one holding the gun to your chest to eject the magazine, then move it back to its original position.
Activating “BipodOn” deploys the bipod. While holding the gun with both hands and keeping the bipod in contact with the collider, release your grip to set it on the ground. To retract the bipod, hold the gun with both hands again, then release the foregrip while it is in the “Open” position and the bipod is not on the ground..
Licence
Using the VN3 License Template.
By purchasing and downloading this data, you agree to these Terms of Use.
https://drive.google.com/drive/folders/1CSQrpL9tbguVTTFncWTNLSXWAUG7L8Md?usp=sharing
Other
Booth is here➡https://swillzerrant.booth.pm/items/6234846
Special Thanks
I am using IRONTURTLE’s “MA2VRCF” to create the VRCFury version of the prefab.
https://booth.pm/ja/items/8071143
I used a modified version of STUDIO JINGO’s “MANUKA” avatar to take the thumbnail screenshots.
https://booth.pm/ja/items/5058077