





Handheld Game Console - Animated Brick-Breaker Demo and Clock | VRChat
Product Description
This product contains AI-generated content.
AI-Assisted: the 3D shapes, materials, shaders and listing texts were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.
A handheld game console you can hold. A brick-breaker demo plays on the screen by itself.
The top right corner of the screen shows the current time (read from VRChat, so no OSC is needed).
Features
- Moving screen: a brick-breaker demo that changes stage every 20 seconds, with a pixel-art look
- Current time in the top right corner (no OSC or external app)
- 2 colors: Gray / Mint
- Screen brightness, game speed and the pixel look can be changed on the material
- Modular Avatar ready: put it under your avatar and fit it to the right hand
Menu (English menu prefab)
- Game Console > Show: hold / put away the console
- Game Console > Screen: screen on/off
What's included
- Prefabs x 2 colors (body, screen)
- FBX, textures, lilToon materials, screen shader and text image
- English-menu prefabs (_EN) next to the Japanese-menu prefabs. Use one or the other on an avatar, not both.
- Instruction manual and Terms of Use in English and Japanese
Specs
- Added to your avatar (counted in Unity): 1,942 triangles, 2 meshes, 2 material slots (body, screen), 0 PhysBones
- Synced parameters: 2 bits
- All counts follow VRChat's rules (hidden parts are counted too) and show how much one prefab adds to your avatar.
- The VRChat performance rank depends on the total with your avatar, so this item alone does not decide it.
- No extra skinned mesh
Requirements
- Unity 2022.3.22f1 (an avatar project made with VRChat Creator Companion)
- VRChat SDK (Avatars) 3.10 or later
- Modular Avatar 1.18 or later
- lilToon 2.3 or later
Please note
- PC only. Not supported on Quest / Android.
- You cannot actually play it. It is a prop with a moving demo screen.
- The clock moves only inside VRChat. The Unity editor shows a sample 10:08.
- No hand pose is included.
- The menu toggles and the clock on the screen move only inside VRChat (including Build & Test) or with Gesture Manager. If they look still in the Unity Editor, nothing is broken.
Terms of use
- You may upload it to VRChat and similar services on your own avatars, edit it, and use it in streams, videos and photos (commercial or not).
- You may not redistribute, resell or share the data (edited or not), or use it to train AI.
- Full text: TermsOfUse_EN.txt in the download (Japanese original: TermsOfUse_JA.txt).
Update history
- v1.2 (2026-10-13): Uploads without pressing Auto Fix in VRChat SDK 3.10 (fixed texture Streaming Mip Maps, mesh Read/Write, Legacy Blendshape Normals). The shaders support Single Pass Instanced rendering in VR (the look outside VR is unchanged). Manual and description updated (counts are now what the item adds to your avatar, measured in Unity; how it looks in the Editor). The included documents now have English-only file names. The GUIDs are the same as before, so importing it over the old version replaces it.
- v1.1: English-menu prefabs (_EN) and English documents
- v1.0: First release
Also on BOOTH
This item is also sold on BOOTH, the Japanese marketplace: https://karakuri-komono.booth.pm/items/8923480
How this was made (AI-Assisted)
The 3D shapes, materials, shaders and texts of this item were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.