





Product Description
This product contains AI-generated content.
A status sign that floats above your head. Switch between 8 messages from the menu, such as AFK, Working and Listen Only.
The current time is shown under the sign (read from VRChat, so no OSC is needed). The back shows the same thing, so people behind you can read it too.
Features
- 8 messages: AFK, Working, Listen Only, On Break, Good Night, Taking Photos, Eating, Talk to Me!
- The English-menu prefab shows the messages in English; the Japanese prefab shows them in Japanese
- Current time under the sign (no OSC or external app)
- Switching only changes the picture on a single sign, so it stays light (3 materials)
- 2 sign colors: White / Navy
- Modular Avatar ready: put it under your avatar and fit it above the head
Menu (English menu prefab)
- Status > Show: sign on/off
- Status > Clock: clock on/off
- Status > Message: choose one of 8 messages (AFK, Working, Listen Only, On Break, Good Night, Taking Photos, Eating, Talk to Me!)
What's included
- Prefabs x 2 colors
- FBX, label images, lilToon materials, sign and clock shaders
- English-menu prefabs (_EN) next to the Japanese-menu prefabs. Use one or the other on an avatar, not both.
- Instruction manual and Terms of Use in English and Japanese
Chocolat preset (unofficial)
Includes ready-made placement and scale prefabs (…_Chocolat) for "Chocolat" (©Amatousagi). No Chocolat data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.
Shinano preset (unofficial)
Includes ready-made placement and scale prefabs (…_Shinano) for "Shinano" (©Ponderogen / Ponderonium Lab). No Shinano data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.
Specs
- Added to your avatar (counted in Unity): 332 triangles, 3 meshes, 3 material slots (sign, text, clock), 0 PhysBones
- Synced parameters: 10 bits (Show, Clock, Message)
- All counts follow VRChat's rules (hidden parts are counted too) and show how much one prefab adds to your avatar.
- The VRChat performance rank depends on the total with your avatar, so this item alone does not decide it.
Requirements
- Unity 2022.3.22f1 (an avatar project made with VRChat Creator Companion)
- VRChat SDK (Avatars) 3.10 or later
- Modular Avatar 1.18 or later
- lilToon 2.3 or later
Please note
- PC only. Not supported on Quest / Android.
- The clock moves only inside VRChat. The Unity editor shows a sample 10:08.
- You can change the words by redrawing the label image used by the sign material (8 rows, 1024x256 each).
- The menu controls (Show, Clock, Message) and the clock move only inside VRChat (including Build & Test) or with Gesture Manager. If they look still in the Unity Editor, nothing is broken.
Terms of use
- You may upload it to VRChat and similar services on your own avatars, edit it, and use it in streams, videos and photos (commercial or not).
- You may not redistribute, resell or share the data (edited or not), or use it to train AI.
- Full text: TermsOfUse_EN.txt in the download (Japanese original: TermsOfUse_JA.txt).
Update history
- v1.4 (2026-10-16): Added placement/scale presets for "Shinano" (©Ponderogen / Ponderonium Lab) as …_Shinano prefabs. No Shinano data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
- v1.3 (2026-10-15): Added placement/scale presets for "Chocolat" (©Amatousagi) as …_Chocolat prefabs. No Chocolat data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
- v1.2 (2026-10-13): Uploads without pressing Auto Fix in VRChat SDK 3.10 (fixed texture Streaming Mip Maps, mesh Read/Write, Legacy Blendshape Normals). The shaders support Single Pass Instanced rendering in VR (the look outside VR is unchanged). Manual and description updated (counts are now what the item adds to your avatar, measured in Unity; how it looks in the Editor). The included documents now have English-only file names. The GUIDs are the same as before, so importing it over the old version replaces it.
- v1.1: English-menu prefabs (_EN) and English documents
- v1.0: First release
Also on BOOTH
This item is also sold on BOOTH, the Japanese marketplace: https://karakuri-komono.booth.pm/items/8925288
How this was made (AI-Assisted)
The 3D shapes, materials, shaders and texts of this item were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.