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LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat
LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat
LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat
LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat
LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat

LED Name Tag with Scrolling Text - Type Any Text in Unity (Tool) | VRChat

Product Description

An LED name tag for your chest. Your text scrolls from right to left in dots, like an LED sign board.

Type the text in Unity with the included tool and press Make. Latin letters and Japanese both work.

Features

  • Any text: type it in the included Unity tool (Tools menu) and press Make
  • Letters, numbers, symbols and Japanese (uses a font on your PC, or a font file you choose)
  • Scrolls from right to left (set the speed in the tool; 0 stops it)
  • Any color from a menu dial (white and rainbow at the right end)
  • 2 body colors: Black / White
  • Modular Avatar ready: put it under your avatar and fit it to the chest (Spine)

Menu (English menu prefab)

  • LED Name Tag > Show: name tag on/off
  • LED Name Tag > Color: pick the color with the dial (white and rainbow at the right end)

What's included

  • Prefabs x 2 colors
  • FBX, textures, lilToon materials, LED dot shader
  • Text tool for the Unity editor
  • English-menu prefabs (_EN) next to the Japanese-menu prefabs. Use one or the other on an avatar, not both.
  • Instruction manual and Terms of Use in English and Japanese

Chocolat preset (unofficial)

Includes ready-made placement and scale prefabs (…_Chocolat) for "Chocolat" (©Amatousagi). No Chocolat data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.

Shinano preset (unofficial)

Includes ready-made placement and scale prefabs (…_Shinano) for "Shinano" (©Ponderogen / Ponderonium Lab). No Shinano data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.

Specs

  • Added to your avatar (counted in Unity): 410 triangles, 2 meshes, 2 material slots (body, display), 0 PhysBones
  • Synced parameters: 9 bits (Show, Color)
  • All counts follow VRChat's rules (hidden parts are counted too) and show how much one prefab adds to your avatar.
  • The VRChat performance rank depends on the total with your avatar, so this item alone does not decide it.

Requirements

  • Unity 2022.3.22f1 (an avatar project made with VRChat Creator Companion)
  • VRChat SDK (Avatars) 3.10 or later
  • Modular Avatar 1.18 or later
  • lilToon 2.3 or later

Please note

  • PC only. Not supported on Quest / Android.
  • The text is set in Unity before upload. It cannot be changed inside VRChat.
  • Very long text is cut off at the image width limit (8192 dots), roughly 120 full-width characters.
  • The menu controls (Show, Color): they move only inside VRChat (including Build & Test) or with Gesture Manager. If they look still in the Unity Editor, nothing is broken.

Terms of use

  • You may upload it to VRChat and similar services on your own avatars, edit it, and use it in streams, videos and photos (commercial or not).
  • You may not redistribute, resell or share the data (edited or not), or use it to train AI.
  • Full text: TermsOfUse_EN.txt in the download (Japanese original: TermsOfUse_JA.txt).

Update history

  • v1.4 (2026-10-16): Added placement/scale presets for "Shinano" (©Ponderogen / Ponderonium Lab) as …_Shinano prefabs. No Shinano data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
  • v1.3 (2026-10-15): Added placement/scale presets for "Chocolat" (©Amatousagi) as …_Chocolat prefabs. No Chocolat data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
  • v1.2 (2026-10-13): Uploads without pressing Auto Fix in VRChat SDK 3.10 (fixed mesh Read/Write, Legacy Blendshape Normals). The shaders support Single Pass Instanced rendering in VR (the look outside VR is unchanged). The text image tool now also turns on Streaming Mip Maps if the image has mipmaps. Manual and description updated (counts are now what the item adds to your avatar, measured in Unity; how it looks in the Editor). The included documents now have English-only file names. The GUIDs are the same as before, so importing it over the old version replaces it.
  • v1.1: English-menu prefabs (_EN) and English documents
  • v1.0: First release

Also on BOOTH

This item is also sold on BOOTH, the Japanese marketplace: https://karakuri-komono.booth.pm/items/8925523

How this was made (AI-Assisted)

The 3D shapes, materials, shaders and texts of this item were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.

$4.00 USD