





Product Description
This product contains AI-generated content.
A Halloween candy bucket with a pumpkin face, filled with hard candies, candy corn and lollipops.
Press Pop Candy in the menu and the candy on top pops up one piece after another and drops back into the bucket. For trick-or-treat photos and get-togethers.
This item is free, so you can try out Karakuri Komono's items. If you like it, following the shop helps a lot.
Features
- Pop Candy: 8 candies jump up in turn and fall back in (about 2.6 seconds; press again for another round)
- Animated only with shaders (no particles, PhysBones or animated bones)
- Held by the handle in the right hand (you can move it to fit your hand)
- 2 colors: Orange (black face) / Purple (glowing gold face)
- Modular Avatar ready: put it under your avatar and fit it to the right hand
Menu (English menu prefab)
- Candy Bucket > Show: candy bucket on/off
- Candy Bucket > Pop Candy: each press makes the candy jump out and fall back in
What's included
- Prefabs x 2 colors (bucket, candy)
- FBX, textures, lilToon materials, candy shader, animations
- English-menu prefabs (_EN) next to the Japanese-menu prefabs. Use one or the other on an avatar, not both.
- Instruction manual and Terms of Use in English and Japanese
Chocolat preset (unofficial)
Includes ready-made placement and scale prefabs (…_Chocolat) for "Chocolat" (©Amatousagi). No Chocolat data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.
Shinano preset (unofficial)
Includes ready-made placement and scale prefabs (…_Shinano) for "Shinano" (©Ponderogen / Ponderonium Lab). No Shinano data (meshes, textures, etc.) is included—you need your own copy of the avatar. This is an unofficial preset, not affiliated with the creator, and not guaranteed to work.
For items you hold, the item rests on the palm while your hand is open or lowered, and looks held when you make a fist.
Specs
- Added to your avatar (counted in Unity): 9,242 triangles, 2 meshes, 2 material slots (bucket, candy), 0 PhysBones
- Synced parameters: 2 bits (Show, Pop Candy)
- All counts follow VRChat's rules (hidden parts are counted too) and show how much one prefab adds to your avatar.
- The VRChat performance rank depends on the total with your avatar, so this item alone does not decide it.
Requirements
- Unity 2022.3.22f1 (an avatar project made with VRChat Creator Companion)
- VRChat SDK (Avatars) 3.10 or later
- Modular Avatar 1.18 or later
- lilToon 2.3 or later
Please note
- PC only. Not supported on Quest / Android.
- No hand pose is included.
- Only the top 8 candies jump. The candy piled below does not move.
- The menu controls and the candy popping out: they move only inside VRChat (including Build & Test) or with Gesture Manager. If they look still in the Unity Editor, nothing is broken.
Terms of use
- You may upload it to VRChat and similar services on your own avatars, edit it, and use it in streams, videos and photos (commercial or not).
- You may not redistribute, resell or share the data (edited or not), or use it to train AI.
- Full text: TermsOfUse_EN.txt in the download (Japanese original: TermsOfUse_JA.txt).
Update history
- v1.4 (2026-10-16): Added placement/scale presets for "Shinano" (©Ponderogen / Ponderonium Lab) as …_Shinano prefabs. No Shinano data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
- v1.3 (2026-10-15): Added placement/scale presets for "Chocolat" (©Amatousagi) as …_Chocolat prefabs. No Chocolat data is included—you need your own copy of the avatar. Unofficial; not guaranteed. The GUIDs are unchanged, so importing over the old version replaces it.
- v1.2 (2026-10-13): Uploads without pressing Auto Fix in VRChat SDK 3.10 (fixed mesh Read/Write, Legacy Blendshape Normals). The shaders support Single Pass Instanced rendering in VR (the look outside VR is unchanged). Manual and description updated (counts are now what the item adds to your avatar, measured in Unity; how it looks in the Editor). The included documents now have English-only file names. The GUIDs are the same as before, so importing it over the old version replaces it.
- v1.1: English-menu prefabs (_EN) and English documents
- v1.0: First release
Also on BOOTH
This item is also sold on BOOTH, the Japanese marketplace: https://karakuri-komono.booth.pm/items/8929755
How this was made (AI-Assisted)
The 3D shapes, materials, shaders and texts of this item were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.