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Crown with Sparkling Gems - Gold / Silver | VRChat
Crown with Sparkling Gems - Gold / Silver | VRChat
Crown with Sparkling Gems - Gold / Silver | VRChat
Crown with Sparkling Gems - Gold / Silver | VRChat
Crown with Sparkling Gems - Gold / Silver | VRChat

Crown with Sparkling Gems - Gold / Silver | VRChat

Product Description

A crown with eight points and gems. The gems change color with the viewing angle and now and then sparkle like stars.

Features

  • Sparkling gems (a dedicated shader lights up each facet)
  • Crown on/off from the menu
  • 2 types: Gold (red gems) / Silver (blue gems)
  • Gem color, sparkle strength and speed can be changed on the material
  • Modular Avatar ready: put it under your avatar and fit it to the head

Menu (English menu prefab)

  • Crown: on/off

What's included

  • Prefabs x 2 types
  • FBX, textures, lilToon materials, gem shader
  • English-menu prefabs (_EN) next to the Japanese-menu prefabs. Use one or the other on an avatar, not both.
  • Instruction manual and Terms of Use in English and Japanese

Specs

  • Added to your avatar (counted in Unity): 3,676 triangles, 2 meshes, 3 material slots (crown and gems are 2 materials; the crown mesh has 2 parts, so VRChat counts 3), 0 PhysBones
  • Synced parameters: 1 bit
  • All counts follow VRChat's rules (hidden parts are counted too) and show how much one prefab adds to your avatar.
  • The VRChat performance rank depends on the total with your avatar, so this item alone does not decide it.

Requirements

  • Unity 2022.3.22f1 (an avatar project made with VRChat Creator Companion)
  • VRChat SDK (Avatars) 3.10 or later
  • Modular Avatar 1.18 or later
  • lilToon 2.3 or later

Please note

  • PC only. Not supported on Quest / Android.
  • If a viewer's Safety settings hide shaders, the gems are shown in a single color for that viewer.
  • The menu toggle: they move only inside VRChat (including Build & Test) or with Gesture Manager. If they look still in the Unity Editor, nothing is broken.

Terms of use

  • You may upload it to VRChat and similar services on your own avatars, edit it, and use it in streams, videos and photos (commercial or not).
  • You may not redistribute, resell or share the data (edited or not), or use it to train AI.
  • Full text: TermsOfUse_EN.txt in the download (Japanese original: TermsOfUse_JA.txt).

Update history

  • v1.2 (2026-10-13): Uploads without pressing Auto Fix in VRChat SDK 3.10 (fixed mesh Read/Write, Legacy Blendshape Normals). The shaders support Single Pass Instanced rendering in VR (the look outside VR is unchanged). Manual and description updated (counts are now what the item adds to your avatar, measured in Unity; how it looks in the Editor). The included documents now have English-only file names. The GUIDs are the same as before, so importing it over the old version replaces it.
  • v1.1: English-menu prefabs (_EN) and English documents
  • v1.0: First release

Also on BOOTH

This item is also sold on BOOTH, the Japanese marketplace: https://karakuri-komono.booth.pm/items/8923509

How this was made (AI-Assisted)

The 3D shapes, materials, shaders and texts of this item were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.

$3.00 USD