





Product Description
Customizable SCAR Rifle Gimmick for Avatars.
Partially Quest Compatible. Some Features will be Disabled due to Limitations on Quest Avatars.
All Models, Textures, Animations, and Scripts Created by Me (KaoruBoy) Without any use of AI.
Demo Avatar with this Asset can be Found in my Avatar World:
https://vrchat.com/home/launch?worldId=wrld_10f368d9-6042-47ce-b379-07fe623d3082
For Support, Create a Ticket in my Discord Server:
discord.gg/RgaNG5ya9E
Installation is Done Using a Custom Installer Script, which Guides you Through Every Step.
VRCFury is Used to add the Prefab to your Avatar, Making no Changes to your Avatar's Animator or Menus.
Removing this Asset is as Easy as Removing the Prefab.

- 1- and 2-Handed Ambidextrous Holding
- Shooting Particles, Sounds, Recoil, Damage Contacts, Bullet Holes, and Impact Sounds
- PhysBone Charging Handle and Magazine
- Ammo Counter + Infinite Ammo Toggle
- Full-auto/Semi-auto/Safe Firemodes
- Barrel Overheating Visuals After Prolonged Fire
Take Photos and Videos with your Camera Attached to the Rifle.
Place your Camera Inside the Sphere to "Attach" it to the Weapon.
Position, Rotation, Near/Far Clipping and Field of View are all Adjustable.
Attached Camera Settings can be Saved to 8 Preset Slots.

Your Attachments can be Saved into 8 Preset Slots.
Randomize Button Which Picks Random Attachments for Each Slot is also Aavailable.
Default Configuration can be Loaded Independently.
The Rifle is Available in 2 Different Colors (Tan and Black) and can be Switched Between using a Toggle.
Most Attachments will try to Match the Selected Color.

- ACOG TA31F 4x Scope
- XPS3 Holographic Sight
- Mark 8 CQBSS LPVO with Adjustable 1-8x Zoom Using a PhysBone
- CompM4 Red Dot Sight with Togglable Killflash and Lens Covers
- Flip-up Iron Sights
Reticle color may be Adjusted for all Sights.
Flip-up Iron Sights will Fold when Equipped with Other Optics.
The Rifle is Available in 3 Calibers with 2 Alternative Uppers and Suppressor + Flash Hider Combo.
The 5.56x45mm and .300 Blackout Calibers have Access to SCAR-L (Mk 16/SCAR-16) and SCAR-SC Receivers.
The 7.62x51mm Caliber has Access to SCAR-H (Mk 17/SCAR-17) and SCAR-SSR (Mk 20/SCAR-PR/SCAR-20) Receivers.
Suppressor can be Equipped for both Calibers. The .300 Blackout caliber is Subsonic and Reduces the Report of your Gunfire.
The Rifle has 4 Stock Options:
- Foldable SCAR Stock with Adjustable Length
- SCAR-SC Collapsible Stock
- SCAR-SSR Stock with Adjustable Cheek Rest and Butt Pad
- No Stock
The Handguard can be Equipped with the AN/PEQ-2 Aiming Device with Customizable Laser Color, M951 Flashlight with a Light Source and Togglable Light Beam, or XT and SCAR Rail Covers.
Laser and Light can be Controlled by Touching or Holding your Controller Trigger and Joystick/Face Buttons, Mimicking Pressure Pads.
The Bottom Rail can be Equipped with the BGV-MK46 Stubby Grip, AFG Angled Grip with Optional Finger Shelf, and Bipod, Which adds a Constraint when Holding the Rifle with one Hand.
Add a Little Personality to your Rifle with Charms. 4 Charms Included: K♦ Logo, Dogtag, Bullet Matching Current Caliber, Smoke Grenade.
3 Custom Charms can be Added By Dragging and Dropping them onto Specified Game Objects During Installation.
Terms of Use can be Found Here: https://kaoruboy.github.io/vrc-tou.
You cannot rip/extract/re-use any of the assets included with this product.
The commercial license only allows for use of this asset on VRChat avatars. If you'd like to use it in a different context (worlds, video games, animation, etc.), purchase it from here: https://www.cgtrader.com/designers/kaoruboy
If you'd like to use this weapon system with a different model, reach out to me. I'm open to commissions and collabs.
Model and Textures made by Me (KaoruBoy)
Laser Particles Particles Reflex Sight Shader
If you haven't been credited, send me a message on Discord.
Worlds & Avatars in Videos & Screenshots
Performance Stats
1 Armature with 106 Bones
108 011 triangles
85 Material Slots (A lot of them are hidden and are used on trigger particles with no renderers)
8 PhysBones
2 Lights
Any resemblance to real-world products is purely for artistic and descriptive purposes. All rights to original designs, trademarks, and associated intellectual property belong to their respective copyright holders.