








Product Description
A Glowing Mushroom staff/spear. It's tall & could also be used as a walking stick! It's 6,362 triangles as a single mesh with one material. Uses a blend shape to toggle on & off the phase blades. Has an emission map to make the mushrooms & blades glow in the dark. Might add an actual light in if I get requests for it.
Note: you're going to need to set up the phase blade animation yourself. Just add a toggle component with the "use a slider (radial)" setting applied, & set the action to play the blend shape "Blade off".