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Here's the Mushroom Night cap v2! Due to some my other products becoming popular, I've decided to give this guy an upgrade. It's now 4,062 poly instead of 3,670, & it still a single mesh that uses one material. It has 26 bones for phys-bone functionality! This also has two emission maps to make the inner & outer stars glow. It now has 6 material options instead of the just 2 (Fuzzy, Outer lightshow, & See-through stars with 4 color variations).
Note: When I first posted this, I had an issue with the asset not keeping the phys-bone properties & had to direct the user to add them back in themselves. This issue has now been fixed & the asset is fully drag & droppable into Unity.