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Omni-Go (Furality Ultra Schedule asset) (FREE)
Omni-Go (Furality Ultra Schedule asset) (FREE)
Omni-Go (Furality Ultra Schedule asset) (FREE)
Omni-Go (Furality Ultra Schedule asset) (FREE)

Omni-Go (Furality Ultra Schedule asset) (FREE)

Product Description

The TactileTrinkets team presents... the Omni-Go! An avatar asset created to help you plan for your Furality Ultra schedule directly within VRChat!

A video demonstration will be added later today!

(DISCLAIMER: EveningTux/TactileTrinkets are not associated with the Furality team and are an independently run team of friends)

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Omni-Go features:

  • Displays the official "Furality Ultra" schedule in game (No OSC required)
  • Equipped with a script for easy schedule updating upon avatar re-upload
  • Automatically applied local timezone that stays accurate for any person viewing the Omni-Go
  • A posable display for sharing the schedule with friends
  • Interactable display and remote for VR users
  • Set up with ambidextrous support out of the box
  • A small special effect if you meet EveningTux, Penut63, or Zecrane during the convention!

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-UPDATES-

6/4/2026 (PST)

  • (5:24 AM) Initial Omni-Go release!

For the most accurate updates and any questions regarding this project, feel free to join our Discord!

TactileTrinkets Discord

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MANDATORY RESOURCES to make this asset function:

(Note: These links are for using VRChat Creator Companion for instillation. For manual instillation, visit each site for each respective Unity package)

PLEASE REFER TO THE "README" INCLUDED WITH YOUR UNITY PACKAGE FOR GUIDANCE ON ADDING THE OMNI-GO TO YOUR AVATAR!

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PERFORMANCE STATS:

- Base mesh and components -

  • Polygons: 4028 tris
  • (3) Material slots
  • (1) Skinned Mesh: (677.62 KiB)
  • (5) Animator Layers
  • (18) Synced Parameters
  • (22) Bones
  • (5) Physbones
  • (1) Audio Source
  • (15) Constraints
  • (9) Constraint Depth

- Texture memory -

"Default Omni-Go" (by EveningTux)

  • (20.61 MiB)

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-Supporter texture memory -

"Omni-Core:" (by EveningTux)

  • (20.61 MiB)

"Paper" (by Zecrane):

  • (16.61 MiB)

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License

The assets are provided "AS IS", without warranty of any kind. In no event shall the author be liable for any claim, damages or other liability, arising from, out of or in connection with these assets.

Rights

  • ✓ You may edit and customize for your own personal use.
  • ✓ You may edit and upload for personal use onto VRChat.
  • ✓ You may edit and upload as public/cloneable onto VRChat, however:You must include a link back to my store page that is clearly listed somewhere.
  • ✓ You may purchase and edit this model as part of commission work, as long as at least one copy is purchased per user involved.

Restrictions

  • ✗ You may NOT use to promote any form of hate speech, through your own actions or through modifications to the avatar.
  • ✗ You may NOT resell or redistribute the model or parts, even in heavily modified form.
  • ✗ You may NOT claim the model as your own work
  • ✗ You may NOT use the model or assets for any commercial purposes.

________Credits and socials________

TactileTrinkets team:

EveningTux (Link)

Main 3D Modeling & Texture work

Penut63

Encryption & Decryption

Zecrane (Link)

Animations, Unity Logic, and video editing


Special thanks to:

Liindy (Link)

Original asset inspiration

Lunarvoid (Link)

Inspiration for text shader

Zekk (Link)

Shader bug fixing & general advice

Abundant_Grace (Link)

Project management, schedule proofreading/writing, & sound design

Additional shoutouts:

RuneFox237 (Link)

Solicited Unity advice

Lackofbindings (Link)

Extra Unity advice

Ceres101:

Material Advice

Neochroma:
Dergal avatar used in advertising


Asset testers:

Cinder Fennec

NeedN0Rain

AppleGorn

Kadachii