








Slugbeast Redux
Product Description
I wanted to remake my old model inspired by one of my favorite games ever now I actually know what I'm doing! Higher fidelity, a more refined art style, focused on user-friendliness and full of features that makes you feel like it rains in this world.
Please note that Legacy (old) Slugbeast textures, UVs, assets, etc. are not compatible with the the Slugbeast Redux! This is an entirely new model.
Unsure? Try out a demo!
Survivor (Face Tracking) | Monk | Hunter | Gourmand | Artificer | Spearmaster | Rivulet | Saint | Watcher | Inv
Specs
🔺 Body, isolated - 20,165 Tris
🔺 Body + all customization meshes and items enabled - 39,939 Tris
⚫ 3 Materials (PC) - Body, Shiny, Items
🟢 PC - Excellent - Medium Performance, depending on what prefabs you use
Avatar features:
- FBT compatible
- Modular prefabs to customize your avatar with ease
- Comes with an array of accessories for personalization
- Body customization options
- Custom made sleeping and ascended rig animations
- Spear system - default, electric, explosive and organic
- Held items - Egg, flower & rarefaction cell
- Ear, tail and tongue puppet
- Boop and pet contacts
- Full visemes
- ARKit face tracking animated by Jerry's Facetracking Templates
- Eye and mouth expressions that are mixable
- Toggleable gesture activated expressions
- 10 Texture presets
- Symmetry tool friendly texture .PSDs, Labelled with UV overlays
- Substance Painter files
- Documentation
This model may receive content updates depending on demand!
Current update ideas include...
- Quest-ready build + optional atlassed material
- Outfit/accessory pack DLC
- More..?
Rules:
By purchasing my models you agree to these terms below.
You may:
- Port this model to other games, so long as use remains private
- Use this as a VTuber and for streaming, but please credit me
- Commission edits or textures so long you and the other party own copies of the model and proof of ownership, such as a receipt
- Create and sell assets for this model, but not of this model. Credit me (ViChimera/ChimeraHollow) as the creator of the base model and link back to this page
- Edit to your heart's content! Throw it down a cliff for all that matters. I'd love to see what you create with this!
You may not:
- Claim my work as your own
- Redistribute or resell any of its files
- Upload public versions of this avatar without a credits toggle
- Include my files or assets in commercial products without prior discussion of a license. Examples include but are not limited to usage in video games, video series, publicly downloadable kitbashed models, physical merchandise and 3D prints
- Use for any kind of crypto, NFT or generative AI training purposes
- Use this model for any offensive, illegal, bigoted or hateful purposes
Creating and configuring my models is a one-person operation. I put much effort and love into them, I would appreciate having my rules respected!
Dependencies & info:
Required
- Unity 2022.3.22f1
- VRChat SDK 3.10.2
- Poiyomi Toon Shader Version 9.2.66 and newer
- VRCFury
- d4rkAvatarOptimizer
- VRChat rank of New User - Any lower will not allow you to upload your own avatars!
- Photoshop or another program capable of opening .psd files. A free, browser based alternative is Photopea
- Substance Painter Version 10.0.1 +
Optional
- Jerry's Facetracking Templates (Face Tracking)
Credits:
Inspired by the slugcat species from Rain World by Videocult.
Worlds featured in photography:
- Looks To the Moon - CrownedCorvid
- Metropolis - HarryKD
- Nature: GoldenValley - AMUAMU
- 時の残響-Echoes of Time - HANI.
Assets:
- hfcRed's Among Us Follower prefab - Used in the Drone prefab
Want to see more? Need help with something?
Come join my community Discord server ! Here you can request help in case you're struggling with something, report bugs, share your work, make suggestions and stay up-to-date with my projects.
If any features or files that are listed on the features list are missing, please let me know, chances are that is not intentional. I'm currently a one-person operation so it is not humanly possible for me to catch every oversight by myself. Reports of issues are highly appreciated!
Changelog:
3/2/2026 - V1.0 Release version