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Biped OpenFlight Animations
Biped OpenFlight Animations
Biped OpenFlight Animations

Biped OpenFlight Animations

Product Description

A small prefab for adding simple OpenFlight Animations to traditional biped avatars. Works best in desktop and 3p tracking.

  • Pitch and Yaw calculated with a physbone
  • Roll measured from Arm Orientation in VR
  • Body curves from Pitch Delta
  • Desktop compatibility (The showcase video is taken on desktop!!)
  • Flap Animations in Desktop
  • Toggles for Active, Desktop - Kickstart (Puts arms out when jumping to allow OpenFlight to trigger), and a slider for backwards body offset to reduce chest clipping into view
  • 6pt FBT tested and working, 10pt+ may experience issues

Example avatar to check functionality.

Stats

  • 1 Synced Bit (InFlight)
  • 1 Physbone Component
  • 3 Physbone Transforms
  • 5 Constraints
  • 2 Local Contact Senders
  • 9 Local Contact Receivers
  • 6 Animator Layers

Required Installation/Imports

Terms of Use

YOU MAY:

  • Use and modify this asset freely for private use.
  • Use this asset on Public avatars.
  • Share assets to anyone who owns a license to these assets.

YOU MAY NOT:

  • Share or resell any of the assets, original or modified, to anyone who does not own a license. Commissions/Requests are allowed if all parties involved have paid for a license.
  • Use any of these assets for commercial purposes without first consulting me (Avislime) directly.
  • Claim the assets as your own work
  • Use these assets to spread hate speech

Changelog

1.1.3 9/2/2026:

  • ...Another fix for remote users.

1.1.2 9/2/2026:

  • Fix fingers for remote users
  • Adjusted flap sensitivity

1.1.1 9/2/2026:

  • Added missing Ring Finger keyframes to flight idles

1.1.0 9/1/2026:

  • Overhauled Animator logic to allow for easi*er* customization of animations
  • Added new Flight Idle, Flapping animation for desktop
  • Ditched Temporary Pose Space; vertical animation offset changes with Upright parameter
  • Added OF Contact support (currently fork only, this is futureproofing)
  • Made Left/Right Hand contacts Spheres, adjusted default size
  • Removed Lock Hip/Head toggles, as they were mostly for experimentation
  • Smoothed Contact/X and Contact/Y to reduce flight jitter
  • Redid Pitch Delta calculation

1.0.1 8/27/2026:

  • Fixed VR Roll (My bad!)

1.0.0 8/27/2026:

  • Initial Release
$2.50 USD