// PhysBoneIKGrab tool

Description

๐Ÿ“– ์„ค๋ช… VRChat์˜ PhysBone Component๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋‹ค๋ฅธ ์‚ฌ๋žŒ์ด๋‚˜ ์ž์‹ ์ด ํŒ”์ด๋‚˜ ๋‹ค๋ฆฌ๋ฅผ ์žก๊ณ  ์›€์ง์ผ ์ˆ˜ ์žˆ๋„๋ก ํ•˜๋Š” Unity ์—๋””ํ„ฐ ์Šคํฌ๋ฆฝํŠธ์ž…๋‹ˆ๋‹ค. โš™๏ธ ์„ค์ • ๋ฐฉ๋ฒ• ์ƒ๋‹จ ๋ฉ”๋‰ด์˜ Window/kamyu_/PhysBoneIKGrab ํด๋ฆญ์‹œ ์—๋””ํ„ฐ ์ฐฝ์ด ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค. - Target : ์„ ํƒ ์ƒ์ž๋ฅผ ํด๋ฆญ ์‹œ ๋ฏธ๋ฆฌ ์„ค์ •๋˜์–ด์žˆ๋Š” ํ”„๋ฆฌ์…‹์œผ๋กœ ๊ฐ„ํŽธํ•˜๊ฒŒ ์•„๋ฐ”ํƒ€ ๋ณธ์„ ์ง€์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. - Write Defaults : ์•„๋ฐ”ํƒ€์˜ FX ์• ๋‹ˆ๋ฉ”์ดํ„ฐ์˜ Write Defaults ์˜ต์…˜์ด ํ™œ์„ฑํ™” ๋˜์–ด์žˆ์„ ๊ฒฝ์šฐ ์ฒดํฌ ํ•˜์‹œ๋ฉด ๋ฉ๋‹ˆ๋‹ค. (๊ฐ„๋‹จํ•˜๊ฒŒ MMD ์›”๋“œ ๋Œ€์‘์ด ๋˜์–ด์žˆ์„ ๊ฒฝ์šฐ ์ฒดํฌ ํ•ด์ฃผ์‹œ๋ฉด ๋ฉ๋‹ˆ๋‹ค.) - Allow Upper Bone Grab : ํ•ด๋‹น ์˜ต์…˜์„ ํ™œ์„ฑํ™” ํ•  ๊ฒฝ์šฐ Lower, End ๋ณธ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ Upper ๋ณธ ๊นŒ์ง€ ์žก์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. (๋น„ํ™œ์„ฑํ™” ๋˜์–ด์žˆ์„ ๊ฒฝ์šฐ Lower, End ๋ณธ๋งŒ ์žก์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.) - Bone Collider Radius : PhysBone Component ์˜ Collider ์‚ฌ์ด์ฆˆ๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. - Freeze End Bone Angle : ํ™œ์„ฑํ™” ์‹œ ๋ˆ„๊ตฐ๊ฐ€๊ฐ€ PhysBone ์„ ์žก์„ ๊ฒฝ์šฐ ๋ ๋ณธ์˜ ๊ฐ๋„๋ฅผ ๊ณ ์ •ํ•ฉ๋‹ˆ๋‹ค. - End Bone Offset : PhysBone ์˜ Offset ๊ฐ’์„ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. - Allow Self Grab : ์ž์‹ ์ด ์ง์ ‘ ์žก์„ ์ˆ˜ ์žˆ๊ฒŒ๋” ํ•ฉ๋‹ˆ๋‹ค. - ํ•ด๋‹น ๊ธฐ๋Šฅ์€ ํŒ”์„ ์„ค์ •ํ•  ๋•Œ ๋น„ํ™œ์„ฑํ™” ํ•˜์…”์•ผ ๋ฌธ์ œ๊ฐ€ ์ƒ๊ธฐ์ง€ ์•Š์Šต๋‹ˆ๋‹ค. - PhysBone Angle X Limit : ํ”ผ์ง์Šค๋ณธ์˜ ๊ฐ๋„๋ฅผ ์ œํ•œํ•ฉ๋‹ˆ๋‹ค. - Max Stretch : ์žก๊ณ  ๋‹น๊ฒผ์„ ๋•Œ ๋ณธ์ด ๋Š˜์–ด๋‚˜๋„๋ก ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. - Allow Posing : ๊ณ ์ • ๊ธฐ๋Šฅ์„ ํ™œ์„ฑํ™” ํ•ฉ๋‹ˆ๋‹ค. - Add Grabble Toggle Parameter : IKGrab_GrabToggle ํŒŒ๋ผ๋ฉ”ํ„ฐ๋ฅผ FX ์• ๋‹ˆ๋ฉ”์ดํ„ฐ์— ์ถ”๊ฐ€ํ•˜๊ณ  ํ•ด๋‹น ํŒŒ๋ผ๋ฉ”ํ„ฐ๋ฅผ ์ด์šฉํ•˜์—ฌ ์žก๊ธฐ ๊ธฐ๋Šฅ์„ ํ† ๊ธ€๋กœ On/Off ๊ฐ€๋Šฅํ•˜๊ฒŒ๋” ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. - Add Posing Toggle Parameter : IKGrab_PoseToggle ํŒŒ๋ผ๋ฉ”ํ„ฐ๋ฅผ FX ์• ๋‹ˆ๋ฉ”์ดํ„ฐ์— ์ถ”๊ฐ€ํ•˜๊ณ  ํ•ด๋‹น ํŒŒ๋ผ๋ฉ”ํ„ฐ๋ฅผ ์ด์šฉํ•˜์—ฌ ์žก๊ธฐ ๊ธฐ๋Šฅ์„ ํ† ๊ธ€๋กœ On/Off ๊ฐ€๋Šฅํ•˜๊ฒŒ๋” ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค. -> ์ฃผ์˜ ์‚ฌํ•ญ Add Grabble Toggle Parameter, Add Posing Toggle Parameter ์˜ต์…˜์„ ํ™œ์„ฑํ™” ํ•  ๊ฒฝ์šฐ ์ง์ ‘ ExpressionParameters ์™€ ExpressionMenu ์— ํŒŒ๋ผ๋ฉ”ํ„ฐ์™€ ๋ฒ„ํŠผ์„ ์ถ”๊ฐ€ ํ•ด ์ฃผ์…”์•ผ ํ•ฉ๋‹ˆ๋‹ค. ๐Ÿ“˜ ์ด์šฉ ์•ฝ๊ด€ PhysBoneIKGrabTool ์„ ๊ตฌ๋งคํ•œ ์‹œ์ ๋ถ€ํ„ฐ ์ด์šฉ์•ฝ๊ด€์— ๋™์˜ ํ•œ ๊ฒƒ์œผ๋กœ ๊ฐ„์ฃผํ•ฉ๋‹ˆ๋‹ค. โŒ ์žฌํŒ๋งค โŒ ์Šคํฌ๋ฆฝํŠธ์˜ ์ผ๋ถ€๋ฅผ ์ž์‹ ์˜ ์ƒํ’ˆ์— ํฌํ•จ โŒ ๋‹ค๋ฅธ ์‚ฌ๋žŒ์—๊ฒŒ ๊ณต์œ  โœ… ๊ณต๊ฐœ ์•„๋ฐ”ํƒ€๋ฅผ ๋งŒ๋“ค๋•Œ ์Šคํฌ๋ฆฝํŠธ๋ฅผ ์ด์šฉํ•˜์—ฌ ๊ธฐ๋Šฅ์„ ์ ์šฉ -> ์ด์šฉ ์•ฝ๊ด€์€ ์–ธ์ œ๋“  ๋ณ€๊ฒฝ ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. -> ๋™์ผํ•œ ์•„์ด๋””์–ด๋ฅผ ๊ฐ€์ง€๊ณ  ๋” ๋‚˜์€ ์ƒํ’ˆ์„ ์ƒˆ๋กญ๊ฒŒ ๋งŒ๋“œ๋Š”๊ฒƒ์ด ์•„๋‹Œ ์ €์˜ ์ฝ”๋“œ๋ฅผ ๋ณต์‚ฌํ•˜๊ณ  ์ˆ˜์ •ํ•œ ๋’ค ์ž์‹ ์˜ ์ฐฝ์ž‘๋ฌผ์ด๋ผ๊ณ  ๋งํ•˜์ง€ ๋งˆ์‹ญ์‹œ์˜ค. ๋ฌด๋ฃŒ๋กœ ๊ณต๊ฐœ๋˜์–ด์žˆ๋Š” ์ƒํ’ˆ๋„ ์•„๋‹Œ ํŒ๋งค๋˜๊ณ  ์žˆ๋Š” ์ƒํ’ˆ์ž…๋‹ˆ๋‹ค. --- EN - DeepL ๐Ÿ“– Description This is a Unity Editor script that uses VRChat's PhysBone Component to allow others or yourself to grab and move an arm or leg. โš™๏ธ How to set it up Click Window/kamyu_/PhysBoneIKGrab in the top menu to display the editor window. - Target : You can easily specify the avatar bone with a preset by clicking the selection box. - Write Defaults : Check this box if the Write Defaults option in the FX Animator of the avatar is enabled. (You can simply check this box if you want to use the MMD world). - Allow Upper Bone Grab: If this option is enabled, you can grab the upper bone as well as the lower and end bones. (If disabled, you can only grab the lower and end bones). - Bone Collider Radius: Sets the size of the PhysBone Component's collider. - Freeze End Bone Angle: When enabled, this will freeze the angle of the end bone if someone grabs the PhysBone. - End Bone Offset: Sets the Offset value for the PhysBone. - Allow Self Grab: Allows the user to grab themselves. - This should be disabled when setting up the arm to avoid any issues. - PhysBone Angle X Limit: Limits the angle of the PhysBone. - Max Stretch: Sets how much the bone will stretch when grabbed and pulled. - Allow Posing: Enables the pinning feature. - Add Grabble Toggle Parameter: Adds the IKGrab_GrabToggle parameter to FX Animator and uses it to toggle the grabbing feature on and off. - Add Posing Toggle Parameter : Add the IKGrab_PoseToggle parameter to the FX Animator and use it to toggle the grabbing function on and off. -> Notes If you enable the Add Grabble Toggle Parameter and Add Posing Toggle Parameter options, you will need to manually add the parameters and buttons to ExpressionParameters and ExpressionMenu. ๐Ÿ“˜ Terms of Use By purchasing PhysBoneIKGrabTool, you agree to the Terms of Use. โŒ Resale โŒ include parts of the script in your own products โŒ Share it with others โœ… Use the script to create public avatars and apply its features -> Terms of use are subject to change at any time. -> Do not copy my code, modify it, and call it your own instead of creating a new and better product with the same idea. It's not a free product, it's a sold product. --- JP - DeepL ๐Ÿ“– ่ชฌๆ˜Ž VRChatใฎPhysBone Componentใ‚’ไฝฟ็”จใ—ใฆไป–ใฎไบบใ‚„่‡ชๅˆ†ใŒ่…•ใ‚„่„šใ‚’ๆŽดใ‚“ใงๅ‹•ใ‹ใ™ใ“ใจใŒใงใใ‚‹ใ‚ˆใ†ใซใ™ใ‚‹Unityใ‚จใƒ‡ใ‚ฃใ‚ฟใ‚นใ‚ฏใƒชใƒ—ใƒˆใงใ™ใ€‚ โš™๏ธ ่จญๅฎšๆ–นๆณ• ใƒˆใƒƒใƒ—ใƒกใƒ‹ใƒฅใƒผใฎ Window/kamyu_/PhysBoneIKGrab ใ‚’ใ‚ฏใƒชใƒƒใ‚ฏใ™ใ‚‹ใจใ‚จใƒ‡ใ‚ฃใ‚ฟใ‚ฆใ‚ฃใƒณใƒ‰ใ‚ฆใŒ่กจ็คบใ•ใ‚Œใพใ™ใ€‚ - Target : ้ธๆŠžใƒœใƒƒใ‚ฏใ‚นใ‚’ใ‚ฏใƒชใƒƒใ‚ฏใ™ใ‚‹ใจใ€ใ‚ใ‚‰ใ‹ใ˜ใ‚่จญๅฎšใ•ใ‚Œใฆใ„ใ‚‹ใƒ—ใƒชใ‚ปใƒƒใƒˆใง็ฐกๅ˜ใซใ‚ขใƒใ‚ฟใƒผใƒœใƒผใƒณใ‚’ๆŒ‡ๅฎšใ™ใ‚‹ใ“ใจใŒใงใใพใ™ใ€‚ - Write Defaults : ใ‚ขใƒใ‚ฟใƒผใฎFXใ‚ขใƒ‹ใƒกใƒผใ‚ฟใƒผใฎWrite Defaultsใ‚ชใƒ—ใ‚ทใƒงใƒณใŒๆœ‰ๅŠนใซใชใฃใฆใ„ใ‚‹ๅ ดๅˆใ€ใƒใ‚งใƒƒใ‚ฏใ‚’ๅ…ฅใ‚Œใพใ™(็ฐกๅ˜ใซMMDใƒฏใƒผใƒซใƒ‰ใซๅฏพๅฟœใ—ใฆใ„ใ‚‹ๅ ดๅˆใ€ใƒใ‚งใƒƒใ‚ฏใ‚’ๅ…ฅใ‚Œใพใ™)ใ€‚ - Allow Upper Bone Grab : ใ“ใฎใ‚ชใƒ—ใ‚ทใƒงใƒณใ‚’ๆœ‰ๅŠนใซใ™ใ‚‹ๅ ดๅˆใ€Lower, End ใƒœใƒผใƒณใ ใ‘ใงใชใใ€Upper ใƒœใƒผใƒณใพใงใคใ‹ใ‚€ใ“ใจใŒใงใใพใ™ใ€‚ (็„กๅŠนใซใชใฃใฆใ„ใ‚‹ๅ ดๅˆใ€Lower, End ใƒœใƒผใƒณใฎใฟใคใ‹ใ‚€ใ“ใจใŒใงใใพใ™)ใ€‚ - Bone Collider Radius : PhysBone Component ใฎ Collider ใ‚ตใ‚คใ‚บใ‚’่จญๅฎšใ—ใพใ™ใ€‚ - Freeze End Bone Angle : ๆœ‰ๅŠนใซใ™ใ‚‹ใจใ€่ชฐใ‹ใŒ PhysBone ใ‚’ใคใ‹ใ‚€ๅ ดๅˆใ€ใ‚จใƒณใƒ‰ใƒœใƒผใƒณใฎ่ง’ๅบฆใ‚’ๅ›บๅฎšใ—ใพใ™ใ€‚ - End Bone Offset : PhysBone ใฎ Offset ๅ€คใ‚’่จญๅฎšใ—ใพใ™ใ€‚ - Allow Self Grab : ่‡ชๅˆ†่‡ช่บซใงๆŽดใ‚€ใ“ใจใŒใงใใ‚‹ใ‚ˆใ†ใซใ—ใพใ™ใ€‚- ใ“ใฎๆฉŸ่ƒฝใฏใ€ใ‚ขใƒผใƒ ใ‚’่จญๅฎšใ™ใ‚‹้š›ใซ็„กๅŠนใซใ—ใฆใŠใใจๅ•้กŒใŒ็™บ็”Ÿใ—ใพใ›ใ‚“ใ€‚ - PhysBone Angle X Limit : ็‰ฉ็†ใƒœใƒผใƒณใฎ่ง’ๅบฆใ‚’ๅˆถ้™ใ—ใพใ™ใ€‚ - Max Stretch : ๅผ•ใฃๅผตใฃใŸใจใใซใƒœใƒผใƒณใŒไผธใณใ‚‹ใ‚ˆใ†ใซ่จญๅฎšใ—ใพใ™ใ€‚ - Allow Posing : ๅ›บๅฎšๆฉŸ่ƒฝใ‚’ๆœ‰ๅŠนใซใ—ใพใ™ใ€‚ - Add Grabble Toggle Parameter : IKGrab_GrabToggle ใƒ‘ใƒฉใƒกใƒผใ‚ฟใ‚’ FX Animator ใซ่ฟฝๅŠ ใ—ใ€ใใฎใƒ‘ใƒฉใƒกใƒผใ‚ฟใ‚’ๅˆฉ็”จใ—ใฆใ‚ฐใƒฉใƒ–ๆฉŸ่ƒฝใ‚’ Toggle On/Off ใงใใ‚‹ใ‚ˆใ†ใซ่จญๅฎšใ—ใพใ™ใ€‚ - Add Posing Toggle Parameter : IKGrab_PoseToggle ใƒ‘ใƒฉใƒกใƒผใ‚ฟใ‚’FXใ‚ขใƒ‹ใƒกใƒผใ‚ฟใƒผใซ่ฟฝๅŠ ใ—ใ€ใใฎใƒ‘ใƒฉใƒกใƒผใ‚ฟใ‚’ๅˆฉ็”จใ—ใฆใ‚ฐใƒฉใƒ–ๆฉŸ่ƒฝใ‚’ใƒˆใ‚ฐใƒซใงใ‚ชใƒณ/ใ‚ชใƒ•ใงใใ‚‹ใ‚ˆใ†ใซ่จญๅฎšใ—ใพใ™ใ€‚ -> ๆณจๆ„ไบ‹้ … Add Grabble Toggle Parameter, Add Posing Toggle Parameterใ‚ชใƒ—ใ‚ทใƒงใƒณใ‚’ๆœ‰ๅŠนใซใ™ใ‚‹ๅ ดๅˆใ€็›ดๆŽฅExpressionParametersใจExpressionMenuใซใƒ‘ใƒฉใƒกใƒผใ‚ฟใจใƒœใ‚ฟใƒณใ‚’่ฟฝๅŠ ใ—ใฆใใ ใ•ใ„ใ€‚ ๐Ÿ“˜ ๅˆฉ็”จ่ฆ็ด„ PhysBoneIKGrabTool ใ‚’่ณผๅ…ฅใ—ใŸๆ™‚็‚นใ‹ใ‚‰ๅˆฉ็”จ่ฆ็ด„ใซๅŒๆ„ใ—ใŸใ‚‚ใฎใจใฟใชใ—ใพใ™ใ€‚ โŒ ๅ†่ฒฉ โŒ ใ‚นใ‚ฏใƒชใƒ—ใƒˆใฎไธ€้ƒจใ‚’่‡ชๅˆ†ใฎๅ•†ๅ“ใซๅซใ‚ใ‚‹ โŒ ไป–ใฎไบบใจๅ…ฑๆœ‰ใ™ใ‚‹ โœ…ๅ…ฌ้–‹ใ‚ขใƒใ‚ฟใƒผใ‚’ไฝœๆˆใ™ใ‚‹้š›ใซใ‚นใ‚ฏใƒชใƒ—ใƒˆใ‚’ๅˆฉ็”จใ—ใฆๆฉŸ่ƒฝใ‚’้ฉ็”จใ—ใพใ™ใ€‚ -> ๅˆฉ็”จ่ฆ็ด„ใฏใ„ใคใงใ‚‚ๅค‰ๆ›ดใ™ใ‚‹ใ“ใจใŒใงใใพใ™ใ€‚ -> ๅŒใ˜ใ‚ขใ‚คใƒ‡ใ‚ขใ‚’ๆŒใฃใฆใ‚ˆใ‚Š่‰ฏใ„ๅ•†ๅ“ใ‚’ๆ–ฐใŸใซไฝœใ‚‹ใฎใงใฏใชใใ€็งใฎใ‚ณใƒผใƒ‰ใ‚’ใ‚ณใƒ”ใƒผใ—ใฆไฟฎๆญฃใ—ใŸๅพŒใ€่‡ชๅˆ†ใฎๅ‰ตไฝœ็‰ฉใ ใจ่จ€ใ‚ใชใ„ใงใใ ใ•ใ„ใ€‚็„กๆ–™ใงๅ…ฌ้–‹ใ•ใ‚Œใฆใ„ใ‚‹ๅ•†ๅ“ใงใ‚‚ใชใใ€่ฒฉๅฃฒใ•ใ‚Œใฆใ„ใ‚‹ๅ•†ๅ“ใงใ™ใ€‚

More products
from this creator

Made by LynxJinx with and
ยฉ 2021 - 2025 Jinxxy.com
v4.45.17-beta